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Anarenn solo campaign (Loth keep out)
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<blockquote data-quote="Ambrus" data-source="post: 3977442" data-attributes="member: 17691"><p>All the better reason for a valiant sapling to defend that one forest all the more diligently. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> So the Azur temple complex is more eastern in feel. Hm. It might be interesting to try playing a spiritual and contemplative gentle-giant; perhaps an alaghi (a pseudo-yeti from the Forgotten Realms CS) or a minotaur.Heh. Since griffon are a playable monster race in SS, perhaps it'd be more fun to play the griffin as the PC and have the rider be a human cohort. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>*shrug* I can't say that the idea appeals to me more than anything else we've discussed. Sorry. <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /> Sounds good. Like I said, I don't mind the rune cave as a story element; I'm just less interested in it as a magical stop-gap measure for a game-mechanic issue.Their ECL combined with their hit dice make them equivalent to a 5th level character. The good thing about going with a pseudodragon vs a true dragon PC is that I could start off as an adult rather than a clueless infant. A later choice of class would depend on the particulars of the campaign, but I imagine a pseudodragon would make a good caster of some sort; possibly a sorcerer (good versatility), a dragonfire adept (thematically appropriate) or perhaps a bard (good self-sufficiency) or possibly a warlock or psion. I suppose rogue or scout levels might also be appropriate if I'd prefer to go with a stealthy spy/assassin type.</p><p></p><p>So, which of the ideas that we've been kicking around appeals to you most?</p></blockquote><p></p>
[QUOTE="Ambrus, post: 3977442, member: 17691"] All the better reason for a valiant sapling to defend that one forest all the more diligently. ;) So the Azur temple complex is more eastern in feel. Hm. It might be interesting to try playing a spiritual and contemplative gentle-giant; perhaps an alaghi (a pseudo-yeti from the Forgotten Realms CS) or a minotaur.Heh. Since griffon are a playable monster race in SS, perhaps it'd be more fun to play the griffin as the PC and have the rider be a human cohort. :p *shrug* I can't say that the idea appeals to me more than anything else we've discussed. Sorry. :heh: Sounds good. Like I said, I don't mind the rune cave as a story element; I'm just less interested in it as a magical stop-gap measure for a game-mechanic issue.Their ECL combined with their hit dice make them equivalent to a 5th level character. The good thing about going with a pseudodragon vs a true dragon PC is that I could start off as an adult rather than a clueless infant. A later choice of class would depend on the particulars of the campaign, but I imagine a pseudodragon would make a good caster of some sort; possibly a sorcerer (good versatility), a dragonfire adept (thematically appropriate) or perhaps a bard (good self-sufficiency) or possibly a warlock or psion. I suppose rogue or scout levels might also be appropriate if I'd prefer to go with a stealthy spy/assassin type. So, which of the ideas that we've been kicking around appeals to you most? [/QUOTE]
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