alsih2o
First Post
I would like advice on handling the nuber of remaining charges on magic items.
If a player has a Wand of Dundruff that she uses EVERY game session I can keep decent track. What I have trouble with is keeping track of items that are rarely used.
One of my players has a Brooch of MM Shielding that absorbs whatever number of damage from MMs(looted form a body of a long time rival). I have resorted to telling her how many HP it has left to absorb. This covers my problem of keeping track but I feel as if I have cheated the player by taking away any sense of mystery or surprise.
Has anyone come up with a good method? That removes the burden and surprise form the player for infrequently used items?
A printable sheet with magic item notes for DMs? This would be a huge boon for me as I am unorganized in a 'gamma ray exposed, genetically altered slob' way.
If a player has a Wand of Dundruff that she uses EVERY game session I can keep decent track. What I have trouble with is keeping track of items that are rarely used.
One of my players has a Brooch of MM Shielding that absorbs whatever number of damage from MMs(looted form a body of a long time rival). I have resorted to telling her how many HP it has left to absorb. This covers my problem of keeping track but I feel as if I have cheated the player by taking away any sense of mystery or surprise.
Has anyone come up with a good method? That removes the burden and surprise form the player for infrequently used items?
A printable sheet with magic item notes for DMs? This would be a huge boon for me as I am unorganized in a 'gamma ray exposed, genetically altered slob' way.