Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
And the Uppity Shoeshine... (DM:twilsemail; Judge: renau1g)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="twilsemail" data-source="post: 5595820" data-attributes="member: 79628"><p><span style="color: white"><span style="font-family: 'Verdana'">Observing Fredrock's questioning of Castor, Scarmiglione decides against taking a similar approach: the man appears to be a very tough nut. Instead, he takes advantage of the distraction to sneak into a back room. After all, why question a fellow when one can simply rifle through his desk? </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'">And there is payoff! Scarmiglione finds a log of transactions. The only one currently open is a “MR” working for a “MF” the location listed for the task is an intersection in Daunton. There are notes but he’s unable to decipher the handwriting. Many of the other entries do not have completion dates. Curiously, almost all of the entries list a “finder’s fee” paid up front to Castor. As he’s about to sneak back out of the office, he notes a small piece of paper with an absolutely lovely sketch of the nights sky fading into the cerulean blue of daylight. Sun and moon chase each other in a design often seen in the Jade Kingdom. Elven script runs along the edge of the paper.</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'">Eithal spends a few moments contemplating the greater meaning of a shoe when she notes a young woman wearing the loose fitting clothes and well kept boots of a messenger slip out the back of Castor’s and run uphill towards one of the nicer parts of town.</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'">Yishim, overseeing the operation inside the bar, sees the bartender shake his head disapprovingly at Castor. When yishim approaches, the bartender vents surprisingly easily about the whole thing. </span></span><span style="color: #999999"><span style="font-family: 'Verdana'">“Young men an’ women, what fancy ‘emselves ‘adventurers’ come in ‘ere lookin’ fer work. Up the ‘ill, at the ‘Anged Man ‘ey’ve got some steep competition and some of ‘ese kids aint got no real talent. So a mage what needs ‘gredients or some t’ief needs some casin’ done comes in ‘ere an’ ‘ires a kid. Cheaper’n you lot. Sometimes it works out. Sometimes it don’t. ‘Ese days, usually it don’t. Your boy? Check the sewers.”</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'">Eithal, still a bit shocked by the shoe incident and the second running woman in a scant few moments, is shepherded into the bar by Kaz. Kaz can feel violence in the air like someone standing in a field before a lightning strike can feel static. Unless someone finds a way to disarm the tension, a fight is imminent. </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'">Fortunately, Toeto spots the most irritated of the men in the bar and in her attempts to sort out what to do with him she is handed a drink by the bartender Yishim was talking to. His mood is drastically changed and he starts talking down a few of his companions.</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'">Castor sniffs in distaste at the incoming crowd. He leaves the table and his conversation partner and heads to his office. Were Scarmiglione not the master of stealth that he is, he might have been caught. His kenku-senses tingle at just the right moment and he slips out the door unseen at the last moment. </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'">Fredrock, determined to spot something in the area perseveres and through his enduring diligence he finds a few snippets of information. As the guards depart, he hears one whisper about, </span></span><span style="color: #333333"><span style="font-family: 'Verdana'">“notifyin’ the maga.” </span></span><span style="color: white"><span style="font-family: 'Verdana'"> He checks the table before rejoining the group and finds a scrap of paper. It appears that a note was scratched onto another piece on top of this one. Fredrock can still see the scratches from that note.</span></span></p><p> </p><p><span style="color: olive"><span style="font-family: 'Verdana'">“F-</span></span></p><p> </p><p><span style="color: olive"><span style="font-family: 'Verdana'">Adventurers asking after your sewer urchin.</span></span></p><p><span style="color: olive"><span style="font-family: 'Verdana'">How valuable is silence?</span></span></p><p> </p><p><span style="color: olive"><span style="font-family: 'Verdana'">C”</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><strong>[sblock=tl;dr]Mikhael is working for someone with the initials “MF.” His job was something in the sewers, accessed at an intersection that the party now knows. What his task was, the party is unaware. Who MF is, the party is unaware.[/sblock]</strong></span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><strong>[sblock=Results]</strong></span></span></p><p><strong><span style="color: white"><span style="font-family: 'Verdana'">Round 3 results</span></span></strong></p><p><span style="color: white"><span style="font-family: 'Verdana'">Scarm: Stealth 28; 3 points; Reroll granted to an ally</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Eithal: Perception 24; 2 points </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Yishim: Insight *Explosion*; 4 points and gains an AP</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Kaz: Perception 22; 2 Points </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Toeto: Insight 17; 1 Point</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Fredrock: Perception 19; 1 Point</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">Fredrock: AP – Endurance 18; 1 Point</span></span></p><p> </p><p><strong><span style="color: white"><span style="font-family: 'Verdana'">Round 3 Total</span></span></strong></p><p><span style="color: white"><span style="font-family: 'Verdana'"><strong>14 points; 2 Victory points</strong></span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><strong>Final Total</strong></span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"><strong>4 Points; Complication</strong></span></span></p><p> </p><p><strong><span style="color: white"><span style="font-family: 'Verdana'">Notes:</span></span></strong></p><p><span style="color: white"><span style="font-family: 'Verdana'"><strong>Scarmiglione found a Cosmic Cycle Tattoo along with the information in the office.</strong></span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"><strong>Yishim is gaining either an AP or a consumable item. I’m waiting on word from ronakshah.</strong></span></span></p><p> </p><p><strong><span style="color: white"><span style="font-family: 'Verdana'">[sblock=Finding Mikhael]</span></span></strong><span style="color: white"><span style="font-family: 'Verdana'"> </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">I am using the skill challenge system presented by Iron Sky in this post.</span></span></p><p> </p><p><strong><span style="color: white"><span style="font-family: 'Verdana'">Rounds</span></span></strong><span style="color: white"><span style="font-family: 'Verdana'">: 3</span></span></p><p><strong><span style="color: white"><span style="font-family: 'Verdana'"></span></span></strong></p><p><strong><span style="color: white"><span style="font-family: 'Verdana'">Individual’s Skill Rolls</span></span></strong><span style="color: white"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"><em>15-</em>: <strong>0 points</strong>, -2 on next round's skill check</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"><em>16-20</em>: <strong>1 point</strong>, -1 on next round's skill check</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"><em>21-25</em>: <strong>2 points</strong>, +1 on next round's skill check</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"><em>26+</em>: <strong>3 points</strong>, +2 on next round's skill check</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"><em>Natural 1</em>: <strong>-1 point</strong>, lose a healing surge</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"><em>Natural 20</em>: <strong>+1 point</strong>, gain a healing surge/AP/treasure parcel as appropriate</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"><strong>Round Totals</strong></span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">0-5 points: <strong>0 Victory Points</strong> and <strong>Disaster</strong>: -2 cumulative penalty to all future skill checks</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">6-11 points: <strong>1 Victory Points</strong> and <strong>Complication</strong>: -1 cumulative penalty to all future skill checks</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">12-17 points: <strong>2 Victory Points</strong> and <strong>Advantage</strong>: +1 cumulative bonus to all future skill checks</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">18+ points: <strong>3 Victory Points</strong> and <strong>Miracle</strong>: +2 cumulative bonus to all future skill checks</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'"><strong>Final Victory Points</strong></span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">0-2 total points: <strong>Disaster</strong>, appropriate consequences</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">3-5 total points: <strong>Complication</strong>, appropriate result and consequence</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">6-8 total points: <strong>Advantage</strong>, appropriate result and benefit</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">9+ total points: <strong>Miracle</strong>, appropriate benefits</span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">[/sblock][/sblock]</span></span></p></blockquote><p></p>
[QUOTE="twilsemail, post: 5595820, member: 79628"] [COLOR=white][FONT=Verdana]Observing Fredrock's questioning of Castor, Scarmiglione decides against taking a similar approach: the man appears to be a very tough nut. Instead, he takes advantage of the distraction to sneak into a back room. After all, why question a fellow when one can simply rifle through his desk? [/FONT][/COLOR] [COLOR=white][FONT=Verdana] [/FONT][/COLOR] [COLOR=white][FONT=Verdana]And there is payoff! Scarmiglione finds a log of transactions. The only one currently open is a “MR” working for a “MF” the location listed for the task is an intersection in Daunton. There are notes but he’s unable to decipher the handwriting. Many of the other entries do not have completion dates. Curiously, almost all of the entries list a “finder’s fee” paid up front to Castor. As he’s about to sneak back out of the office, he notes a small piece of paper with an absolutely lovely sketch of the nights sky fading into the cerulean blue of daylight. Sun and moon chase each other in a design often seen in the Jade Kingdom. Elven script runs along the edge of the paper.[/FONT][/COLOR] [COLOR=white][FONT=Verdana] [/FONT][/COLOR] [COLOR=white][FONT=Verdana]Eithal spends a few moments contemplating the greater meaning of a shoe when she notes a young woman wearing the loose fitting clothes and well kept boots of a messenger slip out the back of Castor’s and run uphill towards one of the nicer parts of town.[/FONT][/COLOR] [COLOR=white][FONT=Verdana] [/FONT][/COLOR] [COLOR=white][FONT=Verdana]Yishim, overseeing the operation inside the bar, sees the bartender shake his head disapprovingly at Castor. When yishim approaches, the bartender vents surprisingly easily about the whole thing. [/FONT][/COLOR][COLOR=#999999][FONT=Verdana]“Young men an’ women, what fancy ‘emselves ‘adventurers’ come in ‘ere lookin’ fer work. Up the ‘ill, at the ‘Anged Man ‘ey’ve got some steep competition and some of ‘ese kids aint got no real talent. So a mage what needs ‘gredients or some t’ief needs some casin’ done comes in ‘ere an’ ‘ires a kid. Cheaper’n you lot. Sometimes it works out. Sometimes it don’t. ‘Ese days, usually it don’t. Your boy? Check the sewers.”[/FONT][/COLOR][COLOR=white][FONT=Verdana][/FONT][/COLOR] [COLOR=white][FONT=Verdana] [/FONT][/COLOR] [COLOR=white][FONT=Verdana]Eithal, still a bit shocked by the shoe incident and the second running woman in a scant few moments, is shepherded into the bar by Kaz. Kaz can feel violence in the air like someone standing in a field before a lightning strike can feel static. Unless someone finds a way to disarm the tension, a fight is imminent. [/FONT][/COLOR] [COLOR=white][FONT=Verdana] [/FONT][/COLOR] [COLOR=white][FONT=Verdana]Fortunately, Toeto spots the most irritated of the men in the bar and in her attempts to sort out what to do with him she is handed a drink by the bartender Yishim was talking to. His mood is drastically changed and he starts talking down a few of his companions.[/FONT][/COLOR] [COLOR=white][FONT=Verdana] [/FONT][/COLOR] [COLOR=white][FONT=Verdana]Castor sniffs in distaste at the incoming crowd. He leaves the table and his conversation partner and heads to his office. Were Scarmiglione not the master of stealth that he is, he might have been caught. His kenku-senses tingle at just the right moment and he slips out the door unseen at the last moment. [/FONT][/COLOR] [COLOR=white][FONT=Verdana] [/FONT][/COLOR] [COLOR=white][FONT=Verdana]Fredrock, determined to spot something in the area perseveres and through his enduring diligence he finds a few snippets of information. As the guards depart, he hears one whisper about, [/FONT][/COLOR][COLOR=#333333][FONT=Verdana]“notifyin’ the maga.” [/FONT][/COLOR][COLOR=white][FONT=Verdana] He checks the table before rejoining the group and finds a scrap of paper. It appears that a note was scratched onto another piece on top of this one. Fredrock can still see the scratches from that note.[/FONT][/COLOR][COLOR=#333333][FONT=Verdana][/FONT][/COLOR] [COLOR=#333333][FONT=Verdana] [/FONT][/COLOR] [COLOR=olive][FONT=Verdana]“F-[/FONT][/COLOR] [COLOR=olive][FONT=Verdana] [/FONT][/COLOR] [COLOR=olive][FONT=Verdana]Adventurers asking after your sewer urchin.[/FONT][/COLOR] [COLOR=olive][FONT=Verdana]How valuable is silence?[/FONT][/COLOR] [COLOR=olive][FONT=Verdana] [/FONT][/COLOR] [COLOR=olive][FONT=Verdana]C”[/FONT][/COLOR] [COLOR=white][FONT=Verdana] [/FONT][/COLOR] [COLOR=white][FONT=Verdana][B][sblock=tl;dr]Mikhael is working for someone with the initials “MF.” His job was something in the sewers, accessed at an intersection that the party now knows. What his task was, the party is unaware. Who MF is, the party is unaware.[/sblock][/B][/FONT][/COLOR] [B][COLOR=white][FONT=Verdana] [/FONT][/COLOR][/B] [COLOR=white][FONT=Verdana][B][sblock=Results][/B][/FONT][/COLOR] [B][COLOR=white][FONT=Verdana]Round 3 results[/FONT][/COLOR][/B] [COLOR=white][FONT=Verdana]Scarm: Stealth 28; 3 points; Reroll granted to an ally Eithal: Perception 24; 2 points [/FONT][/COLOR] [COLOR=white][FONT=Verdana]Yishim: Insight *Explosion*; 4 points and gains an AP Kaz: Perception 22; 2 Points Toeto: Insight 17; 1 Point[/FONT][/COLOR] [COLOR=white][FONT=Verdana]Fredrock: Perception 19; 1 Point[/FONT][/COLOR] [COLOR=white][FONT=Verdana]Fredrock: AP – Endurance 18; 1 Point[/FONT][/COLOR] [B][COLOR=white][FONT=Verdana] [/FONT][/COLOR][/B] [B][COLOR=white][FONT=Verdana]Round 3 Total[/FONT][/COLOR][/B] [COLOR=white][FONT=Verdana][B]14 points; 2 Victory points[/B][/FONT][/COLOR] [COLOR=white][FONT=Verdana][B] [/B][/FONT][/COLOR] [COLOR=white][FONT=Verdana][B]Final Total[/B][/FONT][/COLOR] [COLOR=white][FONT=Verdana][B]4 Points; Complication[/B][/FONT][/COLOR] [COLOR=white][FONT=Verdana][B] [/B][/FONT][/COLOR] [B][COLOR=white][FONT=Verdana]Notes:[/FONT][/COLOR][/B] [COLOR=white][FONT=Verdana][B]Scarmiglione found a Cosmic Cycle Tattoo along with the information in the office.[/B][/FONT][/COLOR] [COLOR=white][FONT=Verdana][B]Yishim is gaining either an AP or a consumable item. I’m waiting on word from ronakshah.[/B][/FONT][/COLOR] [COLOR=white][FONT=Verdana][B] [/B][/FONT][/COLOR] [B][COLOR=white][FONT=Verdana][sblock=Finding Mikhael][/FONT][/COLOR][/B][COLOR=white][FONT=Verdana] I am using the skill challenge system presented by Iron Sky in this post.[/FONT][/COLOR] [B][COLOR=white][FONT=Verdana] [/FONT][/COLOR][/B] [B][COLOR=white][FONT=Verdana]Rounds[/FONT][/COLOR][/B][COLOR=white][FONT=Verdana]: 3[/FONT][/COLOR] [B][COLOR=white][FONT=Verdana] Individual’s Skill Rolls[/FONT][/COLOR][/B][COLOR=white][FONT=Verdana] [I]15-[/I]: [B]0 points[/B], -2 on next round's skill check [I]16-20[/I]: [B]1 point[/B], -1 on next round's skill check [I]21-25[/I]: [B]2 points[/B], +1 on next round's skill check [I]26+[/I]: [B]3 points[/B], +2 on next round's skill check [I]Natural 1[/I]: [B]-1 point[/B], lose a healing surge [I]Natural 20[/I]: [B]+1 point[/B], gain a healing surge/AP/treasure parcel as appropriate [B]Round Totals[/B] 0-5 points: [B]0 Victory Points[/B] and [B]Disaster[/B]: -2 cumulative penalty to all future skill checks 6-11 points: [B]1 Victory Points[/B] and [B]Complication[/B]: -1 cumulative penalty to all future skill checks 12-17 points: [B]2 Victory Points[/B] and [B]Advantage[/B]: +1 cumulative bonus to all future skill checks 18+ points: [B]3 Victory Points[/B] and [B]Miracle[/B]: +2 cumulative bonus to all future skill checks [B]Final Victory Points[/B] 0-2 total points: [B]Disaster[/B], appropriate consequences 3-5 total points: [B]Complication[/B], appropriate result and consequence 6-8 total points: [B]Advantage[/B], appropriate result and benefit 9+ total points: [B]Miracle[/B], appropriate benefits[/FONT][/COLOR] [COLOR=white][FONT=Verdana][/sblock][/sblock][/FONT][/COLOR] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
And the Uppity Shoeshine... (DM:twilsemail; Judge: renau1g)
Top