Wraithdrit said:
On a similar XP discussion... last session they trapped a mind flayer. After being evard's black tentacled, then encircled in a wall of fire ring, he ended up Plane Shifting out.
What kind of XP do I reward? Full? Partial?
2 Charmed Drow Officers were faced a bit earlier. 1 was freed from charm (then killed by the Mind Flayer's grimlock servant) the other fled into the Underdark. How much XP does the party get for having 'faced' them? Full? Partial? None?
What were the challenges that they overcame?
Was Goal 1 simply getting past the Mind Flayer? If so, they get full XP.
Were they trying to get info from the Mind Flayer? If that's the case, no XP.
Were they trying to get its stuff, and they only got part of its stuff? Then partial XP.
As to the Drow, were they sent to assassinate the Drow? If so, no XP.
Were they using the Drow to help them get past / around some other hazards? If so, full XP and a bonus.
ere they trying to get their stuff, and they only got part of the stuff? Then partial XP.
Remember, XP is all about
overcoming challenges. The fact that these challenges usually come in the form of killing monsters (and taking their stuff) is just coincidence.
Wraithdrit said:
What would you do in your game?
In my game? They'd get (150 x level) XP + any applicable bonus: creative in character, creative world-building, wrote journal entry, brought the DM scotch, painted some minis, etc.
If the world is trying to kill them, and if they're brave and noble it probably is, then just surviving can be quite a challenge to overcome.
-- N