Animate Objects And Golem Confusion

kildaere

First Post
Help please! I have a game this weekend so as much info as I can gather would really be great. I am sure that I am just missing something (maybe errata...but I looked...so not sure) here is my problem.

1. Animate Objects is a Bard and Cleric Spell? So it is not a Sor/Wiz? This seems wrong. First the spell description says that it can be made permenant? How? Permenancy is a Sor/Wiz spell so doesn't a sor/wiz have to cast the spell first (or read from a scroll)...how can they do that when the spell is not even on thier list.

What am I missing?

2. Probably part of the same misunderstanding, My wizard was going to make a golem (a clay one first). When I saw that it required Animate objects (see above) commune and resurrection? All cleric spells! So, clerics make golems? I figured that was a wizard thing?

What it comes down to is that I wanted to do an item focused mage (NOT an artificer...I did look at that), and I am not sure if I need it to be a cleric (or even bard) instead. The two things that I wanted to do (animate objects and have a golem) both seem (acording to the rules to be cleric things) unless I am not getting something....Please help set me straight!
 

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kildaere said:
2. Probably part of the same misunderstanding, My wizard was going to make a golem (a clay one first). When I saw that it required Animate objects (see above) commune and resurrection? All cleric spells! So, clerics make golems? I figured that was a wizard thing?

...Me too... interesting... I never paid that much attention, but it seemed to make sense...

huh... this might call for a house rule...
 


The clay golem has always been a clerical creation in D&D; it's based off the Jewish tale someone linked to earlier.

The flesh golem, of course, is based on Frankenstein and is thus created by wizards. (The closest thing to a mad scientist in the typical D&D world.)
 

Ok...I kinda see the clay golem thing now (I was actually thinking more along the wiz lines of Frankenstien), but what about the Animate Object / Permanancy question...."should" animate object be a Sor/Wiz spell? Can it be made permanent? (lots of animated objects would support this). The spell says yes, but by the rules how would I do this?

Thanks for the feedback and help.
 

A wizard can cast Permanency on (Greater) Magic Fang, Animate Objects, and other non-wizard spells that have first been cast by another spellcaster.

Golems can be made by any spellcasting class; it depends on the type of golem. There are even druid-made constructs in some of the monster books.
 

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