Dandu
First Post
Whoosa.... whoosa....Then how can a barbarian "prematurely end his rage" as the rules state he can?
Whoosa.... whoosa....Then how can a barbarian "prematurely end his rage" as the rules state he can?
Falling unconscious does not immediately flush the adrenaline overload from his system.
Then how can a barbarian "prematurely end his rage" as the rules state he can?
It is not really rules lawyering but reading what is written down in the book.
When 3.0 came out we ran it that when a barbarian went unconscious then his rage ended and we had a PC die because of it. Only years later after reading the FAQ and then checking the actual text (basically the same in 3.0 as it is in 3.5) we realized the error of our ways.
This is a game and not a real life situation after all, everything in D&D is fantasy and the combat system is extremely vague and simple when compared to real life.
Having said that...and after giving it some though...i'd probably rule that waking from unconsciousness ends the rage... i prefer it that way for it puts the barbarian in less a danger...while i also avoid the image of someone waking up enraged/pissed-off (which is kinda funny if you think of it)... I'd still keep the "A barbarian may prematurely end his rage" for i can see how "self control", etc, etc can do that, but once he she shuts down once... its over... no switching on again in the same encounter (that's how the rule has it anyway..)
D&D rage somehow gives you *more* self control, in the form of heightened Will saves. Real world berserk rage is a total loss of self control. I can see an argument for the person ignoring some effects, but the general boost to Will saves seems weird.
This could also bring some unintended levity to the combat: if whatever healing brought the barbarian back to consciousness was not enough to heal +2hp/level, you would get him up, the rage would end, and he'd immediately drop again. That's good for a laugh for everyone at the table not named Barbarian!
Then i'd rule that his 0 hit points for purposes of waking up are his actual 0 hit points +2hp/level. Case solvedNo more situations to laugh about at the table now...(as far as the barbarian's resurrection goes anyway!)
Just to point out something. . .
Did you notice how many subsequent "rules" you would have to change based on your initial house-rule that a barbarian's rage would end when he went unconscious?
This is the often onforseen conseqence of house-rules in themselves. They often force subsequent house-rules for balance purposes.
Essentially you have ended up treating his rage hit points as temporary ones since they are in effect the first ones that go away if he goes unconscious and then wakes up.
Sometimes, alright usually, it causes more churn in someone's brain when they try to analyze the D&D rules from a real life/world perspective instead of merely treating it as a game with assumed differences that don't require detailed explanation.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.