Thanks very much everyone for answering my last burning damage question. Here's a new clarification I need:
It says in the MM and SRD under fire elemental that if you fail a reflex save after a hit you catch on fire for 1d4 rounds. Am I correct to assume that the normal rules for putting out the fire do not apply to this fire? (So you cannot make a save at the beginning of each round, and can not attempt a full round action attempt to put out the fire.)
(http://www.d20srd.org/srd/monsters/elemental.htm)
I see three possibilities:
1. If the normal burning rules do not apply, then there can be no attempt to put the fire out early and it automatically goes out at the end of the 1d4 rounds.
2. If the 1d4 is interpreted as a maximum then the normal rules for putting out the fire would apply but you can only burn for at most 1d4 rounds, then it goes out no matter what.
3. If the 1d4 is interpreted a minimum then you would still have to put out the fire at the end of the 1d4 rounds, but for the first 1d4 you burn no matter what.
Also, I'm assuming the damage is the 1d6 as listed in the DMG for buirning but could it instead be the +x fire damage listed for the fire elemental's slam ?
It says in the MM and SRD under fire elemental that if you fail a reflex save after a hit you catch on fire for 1d4 rounds. Am I correct to assume that the normal rules for putting out the fire do not apply to this fire? (So you cannot make a save at the beginning of each round, and can not attempt a full round action attempt to put out the fire.)
(http://www.d20srd.org/srd/monsters/elemental.htm)
I see three possibilities:
1. If the normal burning rules do not apply, then there can be no attempt to put the fire out early and it automatically goes out at the end of the 1d4 rounds.
2. If the 1d4 is interpreted as a maximum then the normal rules for putting out the fire would apply but you can only burn for at most 1d4 rounds, then it goes out no matter what.
3. If the 1d4 is interpreted a minimum then you would still have to put out the fire at the end of the 1d4 rounds, but for the first 1d4 you burn no matter what.
Also, I'm assuming the damage is the 1d6 as listed in the DMG for buirning but could it instead be the +x fire damage listed for the fire elemental's slam ?