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Another Dragon #300 thread - kill the tie-ins
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<blockquote data-quote="feeb" data-source="post: 376184" data-attributes="member: 2186"><p>It's great to see someone at the Dragon staff caring enough to catch a thread like this and nip the particulars of the scare tactics in the bud. I now really wish I had a copy of issue #300. I had personally hoped to get to do work for it, simply because I figured it would be a landmark issue. I didn't really care much that I missed that issue until this thread came to light. I haven't even <strong><em>seen</em></strong> it yet.</p><p></p><p>Like I said in my first post on this thread (which I felt compelled to edit once I read the post from one of those responsible for my bread and butter), Dragon invites people to write to them for any suggestions they feel would improve the quality of the magazine. </p><p></p><p>Frankly, I'm not much of a gamer. I know enough to do a good job on the artwork, and leave it at that (and learn as I go... using my gamer friends as invaluable resources)... so speculating on the functionality and article integrity of the mag is hardly within my realm of argumentative theory. I buy the magazine when I see some art that moves me... which is happening more and more, it seems. I also buy up multiple copies of the issues I have artwork in, but that's a given. I just wanna see some friggin' cool art! For that, I think the magazine has succeeded in spades.</p></blockquote><p></p>
[QUOTE="feeb, post: 376184, member: 2186"] It's great to see someone at the Dragon staff caring enough to catch a thread like this and nip the particulars of the scare tactics in the bud. I now really wish I had a copy of issue #300. I had personally hoped to get to do work for it, simply because I figured it would be a landmark issue. I didn't really care much that I missed that issue until this thread came to light. I haven't even [b][i]seen[/i][/b] it yet. Like I said in my first post on this thread (which I felt compelled to edit once I read the post from one of those responsible for my bread and butter), Dragon invites people to write to them for any suggestions they feel would improve the quality of the magazine. Frankly, I'm not much of a gamer. I know enough to do a good job on the artwork, and leave it at that (and learn as I go... using my gamer friends as invaluable resources)... so speculating on the functionality and article integrity of the mag is hardly within my realm of argumentative theory. I buy the magazine when I see some art that moves me... which is happening more and more, it seems. I also buy up multiple copies of the issues I have artwork in, but that's a given. I just wanna see some friggin' cool art! For that, I think the magazine has succeeded in spades. [/QUOTE]
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Another Dragon #300 thread - kill the tie-ins
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