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Another Dragon #300 thread - kill the tie-ins
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<blockquote data-quote="The Sigil" data-source="post: 378640" data-attributes="member: 2013"><p>Fair enough. I thought I had mentioned some of the articles I liked in the other thread, but perhaps not.</p><p></p><p>I enjoyed the "How to Design a Monster" article. Ditto for How To Design a Prestige Class. Feat. Basically, the stuff that helped me "pre-balance" my own new creations.</p><p></p><p>I enjoyed the "Rays" article - with different Metamagic Feats for Ray spells - taking a simple mechanic like spell area and playing with it a bit.</p><p></p><p>I enjoyed the article about familiars. I enjoyed the article about "levelled weapons." I enjoyed "Better Living through Alchemy."</p><p></p><p>Those are mostly "crunchy bits" and "how to do crunchy bits" articles, but I found them quite helpful. Especially the "how to do crunchy bits stuff."</p><p></p><p></p><p></p><p>I run a homebrew. I am looking for ways - with game mechanics - to add flavor and spice to different areas of the world - maybe the alchemist in this city specializes in "instant water." Maybe the PCs find a wizard willing to teach them how to use the "Touch to Ray" Feat. And so on. Little campaign-generic "twists" to make them feel like their characters actually live in a diverse world.</p><p></p><p></p><p>That is possible, too - though I wish that Dragon would expand its coverage - maybe offer reviews/peeks of other d20 stuff - so I can discover a product I might have otherwise overlooked. But I think Dragon has had a useful place with in-depth articles in a series of 3 or 4 issues, each building on the previous issue, and I don't know why they couldn't do that again.</p><p></p><p>Gaming Frontiers isn't perfect, an the price is a bit steep, but it's also part of the "d20" magazine I am looking for because it offers you little snippets to whet your appetite. I would like Dragon to offer me not just "snippets" but some short, fully-developed ideas (say, a six-page spread on Rogue skills and alternate uses), too. Neither one is perfect - some sort of mix of the two would be nice.</p><p></p><p>--The Sigil</p></blockquote><p></p>
[QUOTE="The Sigil, post: 378640, member: 2013"] Fair enough. I thought I had mentioned some of the articles I liked in the other thread, but perhaps not. I enjoyed the "How to Design a Monster" article. Ditto for How To Design a Prestige Class. Feat. Basically, the stuff that helped me "pre-balance" my own new creations. I enjoyed the "Rays" article - with different Metamagic Feats for Ray spells - taking a simple mechanic like spell area and playing with it a bit. I enjoyed the article about familiars. I enjoyed the article about "levelled weapons." I enjoyed "Better Living through Alchemy." Those are mostly "crunchy bits" and "how to do crunchy bits" articles, but I found them quite helpful. Especially the "how to do crunchy bits stuff." I run a homebrew. I am looking for ways - with game mechanics - to add flavor and spice to different areas of the world - maybe the alchemist in this city specializes in "instant water." Maybe the PCs find a wizard willing to teach them how to use the "Touch to Ray" Feat. And so on. Little campaign-generic "twists" to make them feel like their characters actually live in a diverse world. That is possible, too - though I wish that Dragon would expand its coverage - maybe offer reviews/peeks of other d20 stuff - so I can discover a product I might have otherwise overlooked. But I think Dragon has had a useful place with in-depth articles in a series of 3 or 4 issues, each building on the previous issue, and I don't know why they couldn't do that again. Gaming Frontiers isn't perfect, an the price is a bit steep, but it's also part of the "d20" magazine I am looking for because it offers you little snippets to whet your appetite. I would like Dragon to offer me not just "snippets" but some short, fully-developed ideas (say, a six-page spread on Rogue skills and alternate uses), too. Neither one is perfect - some sort of mix of the two would be nice. --The Sigil [/QUOTE]
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