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Another DragonQuest (SPI/TSR/WotC/Hasbro/etc?) Player
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<blockquote data-quote="Guest User" data-source="post: 9466060" data-attributes="member: 7046455"><p>First post in EN World, so I thought I'd start out with the TTRPG that I'm most active with these days.</p><p></p><p>I learned how to play <em>DQ</em> back in 1986, by which time TSR had acquired all Strategic Publications Inc titles but had not yet published 3rd Edition. I got so attached to it (particularly 2nd Ed) that I still run a <em>DragonQuest</em> campaign to this day, and I'm still writing adventures for this system (<em>Adobe InDesign</em> works wonders).</p><p></p><p>I finished writing a home-spun 5th Edition back in 2015 (skipped over 4th; dunno why), and that's the one I've been using ever since. In a nutshell, my 5th Edition is essentially a 2nd Edition with the magic colleges from 3rd Edition and the Oriental weapons from 1st Edition thrown in for good measure.</p><p></p><p>When I write a <em>DQ</em> adventure, I believe in sticking to established format. Thus, I use the same square-grid system used in (for example) <em>The Palace of Ontoncle</em>; this is a 60 x 80 1/8 (0.125) inch grid with every 10 x 10 squares grouped into a larger square (so 6 x 8 of the large squares). I also employ 1/2" margins and number the pages at center top using the italicized all-caps Times New Roman style used in official <em>DQ</em> publications. Finally, as with all three of the DQ original adventure modules (<em>The Palace of Ontoncle, The Blade of Allectus, </em>and <em>The Enchanted Wood</em>), I use a three-column format for text. I find that Arial Black works best for <em>DQ</em> Heading 1 (the ones utilizing Roman numerals).</p><p></p><p>When I'm not running <em>DQ</em> or writing <em>DQ</em> stuff, I participate in another DM's <em>D&D 5th Edition</em> campaign, so I'm just now getting to know that system.</p><p></p><p>I tailored my intro post with <em>DQ</em> as the subject because I'll be making another post regarding <em>DragonQuest</em> map formats soon. Specifically, I'll be soliciting opinions and suggestions.</p><p></p><p>Please call me Pat (for Patrick). If anyone wants to discuss or wax nostalgic the <em>DQ</em> system rules or publications, I'm always game (NPI). I did find a few past forum posts with DQ as the subject, so I'm glad that it's still a topic for discussion. For the record, I do play other systems; lots of them. It's just that <em>DragonQuest</em> holds a special place in my gaming memories.</p><p></p><p>Pat Hough</p><p>Pflugerville, Texas (USA)</p><p>----------------------------------------</p><p>"A glancing blow lays open your scalp and severs one ear (your choice as to which one). Take 2 Damage Points immediately from Endurance. Reduce your Perception by 2."</p></blockquote><p></p>
[QUOTE="Guest User, post: 9466060, member: 7046455"] First post in EN World, so I thought I'd start out with the TTRPG that I'm most active with these days. I learned how to play [I]DQ[/I] back in 1986, by which time TSR had acquired all Strategic Publications Inc titles but had not yet published 3rd Edition. I got so attached to it (particularly 2nd Ed) that I still run a [I]DragonQuest[/I] campaign to this day, and I'm still writing adventures for this system ([I]Adobe InDesign[/I] works wonders). I finished writing a home-spun 5th Edition back in 2015 (skipped over 4th; dunno why), and that's the one I've been using ever since. In a nutshell, my 5th Edition is essentially a 2nd Edition with the magic colleges from 3rd Edition and the Oriental weapons from 1st Edition thrown in for good measure. When I write a [I]DQ[/I] adventure, I believe in sticking to established format. Thus, I use the same square-grid system used in (for example) [I]The Palace of Ontoncle[/I]; this is a 60 x 80 1/8 (0.125) inch grid with every 10 x 10 squares grouped into a larger square (so 6 x 8 of the large squares). I also employ 1/2" margins and number the pages at center top using the italicized all-caps Times New Roman style used in official [I]DQ[/I] publications. Finally, as with all three of the DQ original adventure modules ([I]The Palace of Ontoncle, The Blade of Allectus, [/I]and [I]The Enchanted Wood[/I]), I use a three-column format for text. I find that Arial Black works best for [I]DQ[/I] Heading 1 (the ones utilizing Roman numerals). When I'm not running [I]DQ[/I] or writing [I]DQ[/I] stuff, I participate in another DM's [I]D&D 5th Edition[/I] campaign, so I'm just now getting to know that system. I tailored my intro post with [I]DQ[/I] as the subject because I'll be making another post regarding [I]DragonQuest[/I] map formats soon. Specifically, I'll be soliciting opinions and suggestions. Please call me Pat (for Patrick). If anyone wants to discuss or wax nostalgic the [I]DQ[/I] system rules or publications, I'm always game (NPI). I did find a few past forum posts with DQ as the subject, so I'm glad that it's still a topic for discussion. For the record, I do play other systems; lots of them. It's just that [I]DragonQuest[/I] holds a special place in my gaming memories. Pat Hough Pflugerville, Texas (USA) ---------------------------------------- "A glancing blow lays open your scalp and severs one ear (your choice as to which one). Take 2 Damage Points immediately from Endurance. Reduce your Perception by 2." [/QUOTE]
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