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Another Immortals Handbook thread
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<blockquote data-quote="Upper_Krust" data-source="post: 2475519" data-attributes="member: 326"><p>Hiya mate! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>I like things to have a reason, even if I don't always explain what that reason is brazenly in the design.</p><p></p><p>As far as I can tell the Orichalcum Golem <strong>should</strong> have 604 Hit Dice, whilst the Neutronium Golem should have 28,577 Hit Dice and will, on average, destroy an Earth sized planet (low physical factor) with a single slam! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /> </p><p></p><p>Normally, I wouldn't bother including such a creature, but the Neutronium Golem was more of a fanciful creation to begin with, rather than something that will see much use in any but the most outlandish campaigns. So I am not adverse to this change. Either way, those who have the unofficial Bestiary will of course now have two versions of the Neutronium Golem to choose from, so they are not losing out at all...the new CR is a tentative 20,003 (13,335 WotC CR).</p><p></p><p>Dark Matter and Black Hole Golems weighing in at 50,818 HD and 90,369 Hit Dice respectively...but I am sure no one is interested in them.</p><p></p><p>A few of the others may also change (eg. The Mercury Golem would be 20 HD), but I am not sure if I am going to change them yet.</p><p></p><p></p><p></p><p>There you go putting the pressure on me to finish that too. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 2475519, member: 326"] Hiya mate! :) I like things to have a reason, even if I don't always explain what that reason is brazenly in the design. As far as I can tell the Orichalcum Golem [B]should[/B] have 604 Hit Dice, whilst the Neutronium Golem should have 28,577 Hit Dice and will, on average, destroy an Earth sized planet (low physical factor) with a single slam! :eek: Normally, I wouldn't bother including such a creature, but the Neutronium Golem was more of a fanciful creation to begin with, rather than something that will see much use in any but the most outlandish campaigns. So I am not adverse to this change. Either way, those who have the unofficial Bestiary will of course now have two versions of the Neutronium Golem to choose from, so they are not losing out at all...the new CR is a tentative 20,003 (13,335 WotC CR). Dark Matter and Black Hole Golems weighing in at 50,818 HD and 90,369 Hit Dice respectively...but I am sure no one is interested in them. A few of the others may also change (eg. The Mercury Golem would be 20 HD), but I am not sure if I am going to change them yet. There you go putting the pressure on me to finish that too. :p [/QUOTE]
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