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Another Immortals Handbook thread
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<blockquote data-quote="Upper_Krust" data-source="post: 2477560" data-attributes="member: 326"><p>Hiya mate! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>AC is next to irrelevant, hardness would be 10 (iron core). Hit points I'll keep under wraps for now. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>I have the hit points for a planet, star, galaxy, super-cluster and universe.</p><p></p><p>Actually, I just went over the figures again and a Neutronium Golem wouldn't explode a planet completely unless it rolled very high on its damage roll. But either way it would still be game over for the planet. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>I don't know how much they would be warranted? Anything above about (WotC) CR 500 (which is when time lords start to enter into it) I really don't see being used very often. So even with epic/immortal gaming there is still a pyramid of power with low epic being the most used monsters, then mid-epic, then high epic etc. So obviously I want to reflect that in the bestiary, although the ELH does have a lot of low epic monsters so I am not going out of my way to accomodate those specifically (even though I do end up with a load of sub-epic monsters for some of the multifaceted entries like the elementals and golems).</p><p></p><p></p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p>The Qodeshim is an individual - Metatron. He is the sample First One in the IH. The Nehaschimic Dragons were dropped from the Bestiary because their Hit Dice is so high, ideally I wanted to use lots of Divine Abilities (from the IH) as surrogate feats. I'd really like to have the Nexus Dragon in there. The original plan was to have three volumes of the Bestiary with the following as the backbone:</p><p></p><p>Vol. 1: Angels, Elementars, 4 Neotic Dragons, 2 Adamic Dragons and 1 Nehaschimic Dragon.</p><p></p><p>Vol. 2: Inevitables, Intelligibles, another 7 dragons as above.</p><p></p><p>Vol. 3: Pseudonaturals, Umbrals, another 7 dragons as above.</p><p></p><p>The problem was that I couldn't quite pin down what I wanted from Elementars, so I decided I would explain those in either the 2nd or 3rd Volumes (I have those sorted now though...you'll like them). Then a few pseudonaturals crept into Volume 1. Everything got a bit confused, as I was creating new monsters every day as I went along. I thought I could design about 100 epic monsters (about 33-34 per Volume), but I now have over 150 epic monsters at some stage of development and the ideas don't really seem to be drying up just yet.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 2477560, member: 326"] Hiya mate! :) AC is next to irrelevant, hardness would be 10 (iron core). Hit points I'll keep under wraps for now. ;) I have the hit points for a planet, star, galaxy, super-cluster and universe. Actually, I just went over the figures again and a Neutronium Golem wouldn't explode a planet completely unless it rolled very high on its damage roll. But either way it would still be game over for the planet. ;) I don't know how much they would be warranted? Anything above about (WotC) CR 500 (which is when time lords start to enter into it) I really don't see being used very often. So even with epic/immortal gaming there is still a pyramid of power with low epic being the most used monsters, then mid-epic, then high epic etc. So obviously I want to reflect that in the bestiary, although the ELH does have a lot of low epic monsters so I am not going out of my way to accomodate those specifically (even though I do end up with a load of sub-epic monsters for some of the multifaceted entries like the elementals and golems). :D The Qodeshim is an individual - Metatron. He is the sample First One in the IH. The Nehaschimic Dragons were dropped from the Bestiary because their Hit Dice is so high, ideally I wanted to use lots of Divine Abilities (from the IH) as surrogate feats. I'd really like to have the Nexus Dragon in there. The original plan was to have three volumes of the Bestiary with the following as the backbone: Vol. 1: Angels, Elementars, 4 Neotic Dragons, 2 Adamic Dragons and 1 Nehaschimic Dragon. Vol. 2: Inevitables, Intelligibles, another 7 dragons as above. Vol. 3: Pseudonaturals, Umbrals, another 7 dragons as above. The problem was that I couldn't quite pin down what I wanted from Elementars, so I decided I would explain those in either the 2nd or 3rd Volumes (I have those sorted now though...you'll like them). Then a few pseudonaturals crept into Volume 1. Everything got a bit confused, as I was creating new monsters every day as I went along. I thought I could design about 100 epic monsters (about 33-34 per Volume), but I now have over 150 epic monsters at some stage of development and the ideas don't really seem to be drying up just yet. [/QUOTE]
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