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Another Immortals Handbook thread
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<blockquote data-quote="Upper_Krust" data-source="post: 2551774" data-attributes="member: 326"><p>Hey CRGreatouse dude! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>How can it be one rule for some feats but a different rule for others?</p><p></p><p></p><p></p><p>Thats the weirdest thing, I could have sworn I read that they can only smite once per round! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> </p><p></p><p> </p><p></p><p>Yes, but the ability isn't an 'all or nothing' immunity. </p><p></p><p></p><p></p><p>If we set the epic feat at +3 to the Critical Multiplier for weapons that threaten on a '20', then my guess is thats worth a +2 weapon ability. Double the extension would have to be an epic weapon ability (probably+7?). So if we retain Vorpal at +5 it would technically average a bonus of +4.5 to the critical multiplier.</p><p></p><p></p><p></p><p>I agree Sean is correct in this instance, but he didn't have to consider Thor using Cosmic extensions to certain feats and weapon abilities. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 2551774, member: 326"] Hey CRGreatouse dude! :) :) How can it be one rule for some feats but a different rule for others? Thats the weirdest thing, I could have sworn I read that they can only smite once per round! :confused: Yes, but the ability isn't an 'all or nothing' immunity. If we set the epic feat at +3 to the Critical Multiplier for weapons that threaten on a '20', then my guess is thats worth a +2 weapon ability. Double the extension would have to be an epic weapon ability (probably+7?). So if we retain Vorpal at +5 it would technically average a bonus of +4.5 to the critical multiplier. I agree Sean is correct in this instance, but he didn't have to consider Thor using Cosmic extensions to certain feats and weapon abilities. ;) :) [/QUOTE]
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