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<blockquote data-quote="Kerrick" data-source="post: 2595120" data-attributes="member: 4722"><p>No, I was referring to DMs bemoaning that they couldn't challenge their PCs because said PCs were immune to everything (see, eliminating energy immunity cuts both ways). </p><p></p><p></p><p></p><p>Well, see, that's the problem, again - despite the fact that it's common sense to most of us, some of us are either too dense or too naive to realize it, and thus perpetuate the never-ending cycle. </p><p></p><p></p><p></p><p>Increase the risk of what? The PCs being frustrated because they can't kill/defeat the monster and giving up and going home?</p><p></p><p></p><p></p><p>But if we kill him, he won't get <em>anything</em> done. I prefer the idea of chasing him down the road, striking him with the bamboo switch.</p><p></p><p></p><p>No, the Plane of Fire in general. Besides, the sun's surface is several thousand degrees (30k?). That's the result of nuclear reactions (fission and fusion). How, exactly, does the Plane of Fire, being only fire, compare to that?</p><p></p><p></p><p></p><p>Oh, will you two stop swapping aphorisms? It's making my head hurt.</p><p></p><p>I was going to post more, but this discussion is starting to look like a tennis match, and frankly I've got better things to do with my time. Obviously, Alzrius, you think that we shouldn't tinker with things that "aren't broken," despite the fact that D&D is ever-evolving (and things that don't evolve, unless they have reached the perfect form, die out. D&D is nowhere near perfect, and thus is it still evolving. Why shouldn't we help it along? Isn't that human nature, to ask "why," to take things apart to see how they work and attempt to put them back together so they work better? Isn't it human nature to strive ever upwards, to seek perfection in all things? If we don't tinker with the underlying system of d20, we will never reach perfection. Who's to say how changing energy immunity will end up? Maybe it'll be thing that epic play needed. Maybe it won't. But we won't know for sure until we see how the whole works together. We won't know at all if UK decides "Screw this, I'm tired of hearing everyone arguing about it" and ditches the idea altogether. Everyone insisted that the world was flat, and yet Columbus sailed off to the New World and proved them wrong. </p><p></p><p>You're certainly entitled to your opinion, Alzrius, but I think you're defending it a bit vociferously. You've stated your case and made your points - let it lie.</p><p></p><p>And finally...</p><p></p><p></p><p>Yeah, I like that line of thought. Any fire hot enough to destroy a fire being in this manner is supernatural or magical in nature, thus it could overcome the magical resistance/immunity the creature has in the first place.</p></blockquote><p></p>
[QUOTE="Kerrick, post: 2595120, member: 4722"] No, I was referring to DMs bemoaning that they couldn't challenge their PCs because said PCs were immune to everything (see, eliminating energy immunity cuts both ways). Well, see, that's the problem, again - despite the fact that it's common sense to most of us, some of us are either too dense or too naive to realize it, and thus perpetuate the never-ending cycle. Increase the risk of what? The PCs being frustrated because they can't kill/defeat the monster and giving up and going home? But if we kill him, he won't get [i]anything[/i] done. I prefer the idea of chasing him down the road, striking him with the bamboo switch. No, the Plane of Fire in general. Besides, the sun's surface is several thousand degrees (30k?). That's the result of nuclear reactions (fission and fusion). How, exactly, does the Plane of Fire, being only fire, compare to that? Oh, will you two stop swapping aphorisms? It's making my head hurt. I was going to post more, but this discussion is starting to look like a tennis match, and frankly I've got better things to do with my time. Obviously, Alzrius, you think that we shouldn't tinker with things that "aren't broken," despite the fact that D&D is ever-evolving (and things that don't evolve, unless they have reached the perfect form, die out. D&D is nowhere near perfect, and thus is it still evolving. Why shouldn't we help it along? Isn't that human nature, to ask "why," to take things apart to see how they work and attempt to put them back together so they work better? Isn't it human nature to strive ever upwards, to seek perfection in all things? If we don't tinker with the underlying system of d20, we will never reach perfection. Who's to say how changing energy immunity will end up? Maybe it'll be thing that epic play needed. Maybe it won't. But we won't know for sure until we see how the whole works together. We won't know at all if UK decides "Screw this, I'm tired of hearing everyone arguing about it" and ditches the idea altogether. Everyone insisted that the world was flat, and yet Columbus sailed off to the New World and proved them wrong. You're certainly entitled to your opinion, Alzrius, but I think you're defending it a bit vociferously. You've stated your case and made your points - let it lie. And finally... Yeah, I like that line of thought. Any fire hot enough to destroy a fire being in this manner is supernatural or magical in nature, thus it could overcome the magical resistance/immunity the creature has in the first place. [/QUOTE]
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