Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Another Immortals Handbook thread
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CRGreathouse" data-source="post: 2597865" data-attributes="member: 474"><p>There's no fission in the sun -- and why would there be? It's endothermic for all elements as light or lighter than iron. It's all fusion in the sun.</p><p></p><p></p><p></p><p>Please note "hence why" is redundant. "Hence I said it'd be a good idea" (<em>et al.</em>) suffices. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> </p><p></p><p></p><p></p><p>I don't think they'll prize them as much as immunities, although they'll try to get them nontheless. The problem with immunities here is that with any fixed price, PCs of a sufficiently high level are almost guarenteed to have the immunity, which changes the landscape of challenges.</p><p></p><p></p><p></p><p>Certainly this is true. Of course, it also gives PCs more options, which can be both good and bad. In the extreme case, where monsters are immune to too much as a baseline, the game becomes less fun. In the other extreme, where monsters aren't immune to what they "should" sensibly be immune to, players get a sense of sameness -- everything burns, everything freezes, etc.</p><p></p><p></p><p></p><p>This is a valid point.</p><p></p><p></p><p></p><p>I think this is a terrible, senseless, flavor-destroying system. You're immune to most everything or nothing; it's like 2E weapon immunity, which was worse than 3.0 damage reduction, which was less flavorful than 3.5 damage reduction.</p><p></p><p>But that's just my opinion.</p><p></p><p></p><p></p><p>It'd not a large part of his stance -- it's a sidebar presented as an "exaggeration" and a "corner case".</p><p></p><p></p><p></p><p>If the idea of infinite reversals was the real problem, then that would be a fair point. It's not; no one is seriously suggesting that. How do you react to this more salient quote from Sean's article:</p><p></p><p>"The dorky thing about the actual feat that Megaflames is based on is that it doesn't increase your fire damage against anything but fire-immune creatures ... so your "super-hot" fire spells don't do any more fire damage to 99% of your targets!"</p><p></p><p>That seems much more relevant and interesting, and makes a better point against Megaflames IMO.</p></blockquote><p></p>
[QUOTE="CRGreathouse, post: 2597865, member: 474"] There's no fission in the sun -- and why would there be? It's endothermic for all elements as light or lighter than iron. It's all fusion in the sun. Please note "hence why" is redundant. "Hence I said it'd be a good idea" ([i]et al.[/i]) suffices. :confused: I don't think they'll prize them as much as immunities, although they'll try to get them nontheless. The problem with immunities here is that with any fixed price, PCs of a sufficiently high level are almost guarenteed to have the immunity, which changes the landscape of challenges. Certainly this is true. Of course, it also gives PCs more options, which can be both good and bad. In the extreme case, where monsters are immune to too much as a baseline, the game becomes less fun. In the other extreme, where monsters aren't immune to what they "should" sensibly be immune to, players get a sense of sameness -- everything burns, everything freezes, etc. This is a valid point. I think this is a terrible, senseless, flavor-destroying system. You're immune to most everything or nothing; it's like 2E weapon immunity, which was worse than 3.0 damage reduction, which was less flavorful than 3.5 damage reduction. But that's just my opinion. It'd not a large part of his stance -- it's a sidebar presented as an "exaggeration" and a "corner case". If the idea of infinite reversals was the real problem, then that would be a fair point. It's not; no one is seriously suggesting that. How do you react to this more salient quote from Sean's article: "The dorky thing about the actual feat that Megaflames is based on is that it doesn't increase your fire damage against anything but fire-immune creatures ... so your "super-hot" fire spells don't do any more fire damage to 99% of your targets!" That seems much more relevant and interesting, and makes a better point against Megaflames IMO. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Another Immortals Handbook thread
Top