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Another Immortals Handbook thread
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<blockquote data-quote="CRGreathouse" data-source="post: 2598187" data-attributes="member: 474"><p>I agree with you on this point, for an important reason that comic-book minded Upper_Krust isn't likely to give proper due: in my campaign physics is simply fundamentally different from real-world physics (not just 'scaled' differently like U_K's high/low-factor with a patina of magic). The Stefan-Boltzman Law doesn't work, objects fall (proportional to their weight) because "down" is their natural place instead of gravity mutually attracting them, there are only 4-6 kinds of atoms instead of 110+, there's no Plank temperture/length.etc., the world is flat, the universe is geocentric, the stars are close enough that legendary archers have hit them (they're not nearly as hot as out stars, either), the moons are sentient, et. al.</p><p></p><p>Fire simply won't harm "fire" creatures; it wouldn't be in its own best interests to do so. It exists to fight its age-old grudge match and can't be distracted with hurting its own.</p></blockquote><p></p>
[QUOTE="CRGreathouse, post: 2598187, member: 474"] I agree with you on this point, for an important reason that comic-book minded Upper_Krust isn't likely to give proper due: in my campaign physics is simply fundamentally different from real-world physics (not just 'scaled' differently like U_K's high/low-factor with a patina of magic). The Stefan-Boltzman Law doesn't work, objects fall (proportional to their weight) because "down" is their natural place instead of gravity mutually attracting them, there are only 4-6 kinds of atoms instead of 110+, there's no Plank temperture/length.etc., the world is flat, the universe is geocentric, the stars are close enough that legendary archers have hit them (they're not nearly as hot as out stars, either), the moons are sentient, et. al. Fire simply won't harm "fire" creatures; it wouldn't be in its own best interests to do so. It exists to fight its age-old grudge match and can't be distracted with hurting its own. [/QUOTE]
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