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Another Immortals Handbook thread
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<blockquote data-quote="DDM" data-source="post: 2654941" data-attributes="member: 37612"><p>Well, not totally right. Wizards had 1d4 up to 10th level, not 9th. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p>But yes, afterwards they get 1hp per level.</p><p>Average hp for a wizard at 20th level is 35. (max hp is then 50, or 70 if with +2 constitution bonus)</p><p>a fighter gets usually 87 at 20th level (1st hit dice is full with Complete Fighters Handbook, and they have 1d10 up to 9th level).</p><p>But while it *sucks* to gain only 1 hp per level for wizards, 2 for rogues/priest, and 3 for warriors, it is what makes 2ed balanced with spells.</p><p>In 3ed, hit points continue to rise, but then spells can be maximised etc.</p><p>I've played all editions of D&D. AD&D 2ed proved to be the most balanced so far. The only exception is the Elf Bladesinger... dear, I don't know what they were thinking about that one.</p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Still, it's just part of a Elf Handbook... not a main handbook like player's handbook. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="DDM, post: 2654941, member: 37612"] Well, not totally right. Wizards had 1d4 up to 10th level, not 9th. ;) But yes, afterwards they get 1hp per level. Average hp for a wizard at 20th level is 35. (max hp is then 50, or 70 if with +2 constitution bonus) a fighter gets usually 87 at 20th level (1st hit dice is full with Complete Fighters Handbook, and they have 1d10 up to 9th level). But while it *sucks* to gain only 1 hp per level for wizards, 2 for rogues/priest, and 3 for warriors, it is what makes 2ed balanced with spells. In 3ed, hit points continue to rise, but then spells can be maximised etc. I've played all editions of D&D. AD&D 2ed proved to be the most balanced so far. The only exception is the Elf Bladesinger... dear, I don't know what they were thinking about that one. :D Still, it's just part of a Elf Handbook... not a main handbook like player's handbook. :) [/QUOTE]
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