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Another Immortals Handbook thread
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<blockquote data-quote="DDM" data-source="post: 2654980" data-attributes="member: 37612"><p>This is true. Some people say that it's too strong, and in a way it is, like Magic Missile.</p><p>We thought for a while that Stoneskin is so fondamental for a mage, that it prevents you from choosing a Abjurer specialist. Then I tried building a NPC Abjurer, who helped during a lot of campaign years the PC.</p><p>Conclusion: Abjurers can't become invisible, fly, or use Illusion / Alteration. But trust me, even if you know they're here, you're not taking them down. It reminds me of your immunities talk... geez, it's really incredible. If they had more fighting skills they could kill anyone in close combat too since they won't ever be hit by *anything*. lol</p><p></p><p></p><p></p><p></p><p>No, but this does remind me something....</p><p>Ok now I've looked with a google search this famous spell. lol, now I remember seeing it before.</p><p>No, no one uses this: the campaing was mainly a Ravenloft one, so Elminster's spells were not there. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p>Nice spell.</p><p></p><p></p><p></p><p></p><p>Clever thinking. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> Still, again it's max/min.. not very nice. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p></p><p>Lol. I do think that specialisation is superior. Sure, you get 1-2 schools barred. But you get more spells to cast, you can create better school spells (in theory a normal mage could create the same spells, but in a roleplaying aspect a player focalise usually more on his school so finds out more useful spells on his school than an usual mage), and you have some more class advantage (complete's mage handbook or some other stuff).</p><p>And it's funny. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p></p><p>I don't quite follow you... care to explain ?</p><p></p><p></p><p></p><p>Ok I understand the connection with your previous sentence... but I still don't get it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p></p><p>Correct. A subtle difference, but still a big one. I guess then than spells immunities like Fire Shield who necessit a ST are ok. Ones like Fire Protection for priest are more like immunities, but don't last that much, and are for the caster only, so ok too.</p><p></p><p></p><p></p><p></p><p>I think you're referring to High-Level handbook 2ed, which introduces caps for spells (like 20d4+20 for Cone of Cold).</p><p>I did introduce some of those caps already, but not all of them (if the spell is balanced imho no need to weaken it more, but this varies from campaign to campaign).</p><p>Without this book, most spells are not capped, but by the spell description (fireball at 10th level, per example).</p><p></p><p>Thank you for your time. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="DDM, post: 2654980, member: 37612"] This is true. Some people say that it's too strong, and in a way it is, like Magic Missile. We thought for a while that Stoneskin is so fondamental for a mage, that it prevents you from choosing a Abjurer specialist. Then I tried building a NPC Abjurer, who helped during a lot of campaign years the PC. Conclusion: Abjurers can't become invisible, fly, or use Illusion / Alteration. But trust me, even if you know they're here, you're not taking them down. It reminds me of your immunities talk... geez, it's really incredible. If they had more fighting skills they could kill anyone in close combat too since they won't ever be hit by *anything*. lol No, but this does remind me something.... Ok now I've looked with a google search this famous spell. lol, now I remember seeing it before. No, no one uses this: the campaing was mainly a Ravenloft one, so Elminster's spells were not there. ;) Nice spell. Clever thinking. ;) Still, again it's max/min.. not very nice. :) Lol. I do think that specialisation is superior. Sure, you get 1-2 schools barred. But you get more spells to cast, you can create better school spells (in theory a normal mage could create the same spells, but in a roleplaying aspect a player focalise usually more on his school so finds out more useful spells on his school than an usual mage), and you have some more class advantage (complete's mage handbook or some other stuff). And it's funny. :) I don't quite follow you... care to explain ? Ok I understand the connection with your previous sentence... but I still don't get it :D Correct. A subtle difference, but still a big one. I guess then than spells immunities like Fire Shield who necessit a ST are ok. Ones like Fire Protection for priest are more like immunities, but don't last that much, and are for the caster only, so ok too. I think you're referring to High-Level handbook 2ed, which introduces caps for spells (like 20d4+20 for Cone of Cold). I did introduce some of those caps already, but not all of them (if the spell is balanced imho no need to weaken it more, but this varies from campaign to campaign). Without this book, most spells are not capped, but by the spell description (fireball at 10th level, per example). Thank you for your time. ;) [/QUOTE]
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