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Another Immortals Handbook thread
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<blockquote data-quote="Verequus" data-source="post: 2679456" data-attributes="member: 9135"><p>I think, I should clarify the definition of EoMR/ME. Those are two books, not simply one. The mechanics are similar, but have some major differences. EoMR uses Magic Points, similar to Psionic Points, to fuel spells. Spells are created by combining enhancements, which function similar to augmentations. Enhancements are available through both so-called spell lists and magical skills.</p><p></p><p>EoMME is a further evolution of EoMR. All spell lists have been converted into skills (and skills have been folded together) and instead using MP, you have to succeed spellcasting checks to cast a spell - low-level spells are practically unlimited. Futhermore, while EoMME uses the term spell level, it refers more to something like the costs of an augmented power. Basically you convert core spell levels to EoMME spell levels with 2*level +1. Considering, that you can increase the power of a spell with buying of enhancements, this system lends itself to epic play.</p><p></p><p>Regarding the dragon: In EoMR you would use the CR as caster level, but in EoMME you would the HD (at least I think, that you use HD like other spellcasters - the author hasn't addressed this issue).</p><p></p><p></p><p></p><p>I haven't found a quote, which supports, that being incorporeal or ethereal is a magical effect. The closest I've discovered is a ghost using manifestation. Even if that would be true, I think, that this should be handled like undeads and golems in an AMF.</p><p></p><p></p><p></p><p>Why should magic be cancelled like in the core rules? In EoMR/ME, 2 matching spellcasters can cancel each other spells with 50% probability. It also cancels somewhat the grapple-spellcasters-in-AMF-area tactic.</p><p></p><p></p><p></p><p>I think, that adding the paladin level to the +10 is a bad idea. You get already a Will save bonus through class levels, so you would triple the advancement, making a paladin practically immune to fear effects, unless a god casts magic. Too similar to our current situation.</p></blockquote><p></p>
[QUOTE="Verequus, post: 2679456, member: 9135"] I think, I should clarify the definition of EoMR/ME. Those are two books, not simply one. The mechanics are similar, but have some major differences. EoMR uses Magic Points, similar to Psionic Points, to fuel spells. Spells are created by combining enhancements, which function similar to augmentations. Enhancements are available through both so-called spell lists and magical skills. EoMME is a further evolution of EoMR. All spell lists have been converted into skills (and skills have been folded together) and instead using MP, you have to succeed spellcasting checks to cast a spell - low-level spells are practically unlimited. Futhermore, while EoMME uses the term spell level, it refers more to something like the costs of an augmented power. Basically you convert core spell levels to EoMME spell levels with 2*level +1. Considering, that you can increase the power of a spell with buying of enhancements, this system lends itself to epic play. Regarding the dragon: In EoMR you would use the CR as caster level, but in EoMME you would the HD (at least I think, that you use HD like other spellcasters - the author hasn't addressed this issue). I haven't found a quote, which supports, that being incorporeal or ethereal is a magical effect. The closest I've discovered is a ghost using manifestation. Even if that would be true, I think, that this should be handled like undeads and golems in an AMF. Why should magic be cancelled like in the core rules? In EoMR/ME, 2 matching spellcasters can cancel each other spells with 50% probability. It also cancels somewhat the grapple-spellcasters-in-AMF-area tactic. I think, that adding the paladin level to the +10 is a bad idea. You get already a Will save bonus through class levels, so you would triple the advancement, making a paladin practically immune to fear effects, unless a god casts magic. Too similar to our current situation. [/QUOTE]
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