Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Another Immortals Handbook thread
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Anabstercorian" data-source="post: 2721472" data-attributes="member: 2550"><p>There's an inconsistency between the draconic breath-weapon damage die chart on page 59 and the Breath Weapon entry for the Void Dragon - one says d20 damage per hit die, the other says d3 Hit Dice or Levels per hit die of the dragon. Also, the sample very young void dragon fires a line of damage (d20 dice) instead of a cone of level annihilation.</p><p></p><p>The Quintessence Elemental's Soul Mastery ability is vague. "They lose their divine bonus when fighting against quintessence elementals." It would probably be better to say, "Immortals cannot apply their divine bonus on attacks/actions against quelementals, nor does it apply to their armor class/saving throws against actions by the quelemental." Or something. Define what it means in game terms.</p><p></p><p>As long as we're on the subject, how difficult is it to get that immortal essence back inside you after it's sundered using Spirit Bomb or Schism? Can an Akalich use Trap the Soul on a quelemental?</p><p></p><p>Clarify the challenge ratings of the variant diamond golems. It might be more appropriate for the Green diamond golem to do an enormous load of con damage (10d6, or somesuch) instead of instant death, but honestly that might be more accounting than it's worth. OH! I get it now, they're prismatic...! That's classy.</p><p></p><p>Ioun Golems might be suited to vulnerability to dispel magic. Just a thought. I like the ioun stone stacking rules.</p><p></p><p>Many of the golems are held together by immense gravitational forces. Should a Reverse Gravity spell perhaps negate their regeneration, or something similar?</p><p></p><p>Regarding the Gibborim: The Breath Weapon and Dimensional Folding entries can probably be folded in to one. Distasteful should probably allow a save of some sort.</p><p></p><p>Regarding the Odium, or shall I call it the Malboro: What precisely can a puppet do each round - i.e., what is the Odium giving up in exchange for one of it's tentacles?</p><p></p><p>Regarding the Sadim: It would probably be seemly to describe the mechanisms through which Gold Rot functions, or at least what to tell the player beyond, "Your money be gone." Also, I propose that it be possible to breach it's regeneration with an epic weapon given to the wielder as a gift.</p><p></p><p>Regarding the Akalich: What's the saving throw DC for Aura of Dread? In Trap The Soul, by 'levels are drains', do you mean something besides 'negative levels inflicted'? Are you sure it's wise to inflict that sort of penalty?</p></blockquote><p></p>
[QUOTE="Anabstercorian, post: 2721472, member: 2550"] There's an inconsistency between the draconic breath-weapon damage die chart on page 59 and the Breath Weapon entry for the Void Dragon - one says d20 damage per hit die, the other says d3 Hit Dice or Levels per hit die of the dragon. Also, the sample very young void dragon fires a line of damage (d20 dice) instead of a cone of level annihilation. The Quintessence Elemental's Soul Mastery ability is vague. "They lose their divine bonus when fighting against quintessence elementals." It would probably be better to say, "Immortals cannot apply their divine bonus on attacks/actions against quelementals, nor does it apply to their armor class/saving throws against actions by the quelemental." Or something. Define what it means in game terms. As long as we're on the subject, how difficult is it to get that immortal essence back inside you after it's sundered using Spirit Bomb or Schism? Can an Akalich use Trap the Soul on a quelemental? Clarify the challenge ratings of the variant diamond golems. It might be more appropriate for the Green diamond golem to do an enormous load of con damage (10d6, or somesuch) instead of instant death, but honestly that might be more accounting than it's worth. OH! I get it now, they're prismatic...! That's classy. Ioun Golems might be suited to vulnerability to dispel magic. Just a thought. I like the ioun stone stacking rules. Many of the golems are held together by immense gravitational forces. Should a Reverse Gravity spell perhaps negate their regeneration, or something similar? Regarding the Gibborim: The Breath Weapon and Dimensional Folding entries can probably be folded in to one. Distasteful should probably allow a save of some sort. Regarding the Odium, or shall I call it the Malboro: What precisely can a puppet do each round - i.e., what is the Odium giving up in exchange for one of it's tentacles? Regarding the Sadim: It would probably be seemly to describe the mechanisms through which Gold Rot functions, or at least what to tell the player beyond, "Your money be gone." Also, I propose that it be possible to breach it's regeneration with an epic weapon given to the wielder as a gift. Regarding the Akalich: What's the saving throw DC for Aura of Dread? In Trap The Soul, by 'levels are drains', do you mean something besides 'negative levels inflicted'? Are you sure it's wise to inflict that sort of penalty? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Another Immortals Handbook thread
Top