Another prone question-atacking

aco175

Legend
The other night the fighter was looking to get an oportunity atack when a monster moved away from him while the fighter was prone. I think I allowed it with a -5 to atack, but am now looing for something better in terms of real rules.

Do pc's get oportunity atacks while prone or does granting combat avantage negate this?

Follow up, does it matter if the monster in question is marked by the prone target, would the fighter marking ability allow anything?

Thankn you
 

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Prone is a -2 to attacks and it does not stop you from being able to make OA's. The Prone condition is on page 277 of the PHB and it does exactly what it says it does. No more, no less.
 

By RAW, you only take a -2 penalty to attack rolls while prone. Anything else is a house rule. Other conditions prevent OAs... prone does not.

Marked targets shifting away from the fighter that marked them triggers the fighter's Combat Challenge Power... a non-shift move just triggers an OA.
 

Do pc's get oportunity atacks while prone or does granting combat avantage negate this?

All attacks while made from a prone position have a -2 penalty to them. Yes, OAs are allowed, they just have a -2 penalty.

Follow up, does it matter if the monster in question is marked by the prone target, would the fighter marking ability allow anything?

Not within the scope of your question, as OAs have nothing to do with the marking ability. If the monster were to shift or attack an ally while still adjacent to the prone fighter, the fighter could use his 1/round marking interrupt to get a basic attack on it, but that is not an opportunity attack. Any of those interrupt basic attacks would also be at -2 for being prone.

EDIT: Wow, those are some skilled ninjas.
 


A little bit aside from the main thrust of this discussion, but I feel that there should be more than just a -2 penalty to hit.

For example, lets say in real life you're standing facing an opponent with wooden (practice) swords. Your honorable opponent starts an attack. You get an immediate interrupt via some skill or power - you knock him prone from your attack. Your attack does not kill him so he gets to resolve his attack. Now we're to believe that your opponent sitting down, delivers the same power to his attack as he did standing up. Right.

I think there should be something like half-damage while prone. That just seems very realistic to me. Oh and BTW, I am talking about melee attacks.

Thoughts?
 

A little bit aside from the main thrust of this discussion, but I feel that there should be more than just a -2 penalty to hit.

For example, lets say in real life you're standing facing an opponent with wooden (practice) swords. Your honorable opponent starts an attack. You get an immediate interrupt via some skill or power - you knock him prone from your attack. Your attack does not kill him so he gets to resolve his attack. Now we're to believe that your opponent sitting down, delivers the same power to his attack as he did standing up. Right.

I think there should be something like half-damage while prone. That just seems very realistic to me. Oh and BTW, I am talking about melee attacks.

Thoughts?
Think of it this way: you're not able to swing as well, getting that -2, but you're attacking a more delicate target on most enemies. Their ankles, knees, groin.... not very well protected with most armor, as it makes mobility improbable. The damage is still done, you just don't have that leverage to get the full swing in.
 

A little bit aside from the main thrust of this discussion, but I feel that there should be more than just a -2 penalty to hit.

For example, lets say in real life you're standing facing an opponent with wooden (practice) swords. Your honorable opponent starts an attack. You get an immediate interrupt via some skill or power - you knock him prone from your attack. Your attack does not kill him so he gets to resolve his attack. Now we're to believe that your opponent sitting down, delivers the same power to his attack as he did standing up. Right.

I think there should be something like half-damage while prone. That just seems very realistic to me. Oh and BTW, I am talking about melee attacks.

Thoughts?

You tell George St. Pierre he's not allowed to do more damage on the ground.
 

Thoughts?

If you want to have different conditions, feel free to add them.

What you described is prone and weakened.

That's cool, if it makes sense in the situation.

If you make prone have too many effects, it's too difficult to remove them in situation where they don't make sense.
 


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