Fredrik, I'll be honest after my initial comments on your system I didn't look back, as mathematically its no difference from a set success/failure limit.
However, from a player perspective, it might be. In your system, while a player's failure to get a success IS a failure mathematically, it may not be perceived any differently then when a player fails to hit a monster, giving teh monster another chance to kill the party.
With that in mind, it has some merit, and I'll be taking a closer look at it.
However, from a player perspective, it might be. In your system, while a player's failure to get a success IS a failure mathematically, it may not be perceived any differently then when a player fails to hit a monster, giving teh monster another chance to kill the party.
With that in mind, it has some merit, and I'll be taking a closer look at it.