I'm A Banana
Potassium-Rich
I've never understood this "I must squeaze every last ounce of combat efficiency out of my character! If I'm not 100% ultra-super combat effective at every second of the game then I fail." mentality.
I really liked this article. I love out of combat stuff like this. But I'm the guy willing to sacrifice a plus or two in order to get the cool miscellaneos items. To each their own I guess.
KM, I'm not going after you. I'm just using your post as my example.
Personally, it's not about squeezing 100% combat effectiveness out of my toon.
It's about playing with the ruleset.
If story stuff is all DM fiat and background material that doesn't matter at the table, I don't want to spend a resource to get it (especially when it may or may not matter). I want to spend resources on things that get used, that I can control, that I get to call the shots of.
Though I do grok the whole "Items can't be bought anymore, so they need SOMETHING to do with their GP!" side of it...and am excited at the prospect of using GP as an RP tool instead of a purely mechanical points-booster.