Another thing you have to love about DDI...

Heh, I was just thinking how cool that ever expanding statblock resource must be and what a shame it didn't come out for 3e where it would be even more labor saving than 4e.

I ran a 3.5 game that went up to level 17 with 5 pcs without using character creating programs.

I created a word file with statblocks I had from electronic sourcebooks and one listing things by CR and source so I could grab a statblock for a CR 4 sailor fairly easily.

the NPC wiki is helpful and I found most NPC tweaking to my tastes fairly easy. Ignoring skills and prereqs when custom making classed monsters sped up the process immensely. Level appropriate equipment was what constantly threw monkey wrenches, particularly when I used PC created source stats for NPCs leaving ridiculous amounts of loot value after the battles.
 

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