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Sunderstone said:
1) even animals (with animal intelligence) stalk their prey and sneak up on them. So why cant an Ogre with INT of 6 do the same, and even follow simple orders. The "Ogre Commando" thing is a bit stretched, swrushing. Even with a -8 to hide, they may roll high and the party sentry if there was one could roll low.
Did all seven or so ogres roll high and, yes they had posted a watch, overcome the awake guy's roll?
if a party of seven adventurering PCs all clad in plate armor with dex 8s tried to sneak up on an awake ogre or bugbear, how likely (if they all had hide/silent checks of -8 to the roll) to succeed so you think this Gm would have made it?
Point is this... if the GM cared one wit about not having tpk's, int 6 ogre mobs and -8 hide/silent checks give him ample opportunities to not have it work out to be a flawlessly staged ogre ambush with no warning without breaking his "narrative truth" one bit. if the party had heard one ogre before things went terrible and gotten up, then this might have turned into just the sort of "lesson" everyone wants them taught... an incredibly tough fight they might be able to get away from.
Remember, dead PCs learn no lessons, get no better.
Live PCs who may be alive by running away and are now suffering from loss of gear and what not, learn a lesson and pay a price.
Unless of course, you just assume their next PCs retain the knowledg of the old dead ones, in which case tpks can be teaching tools.
Sunderstone said:
2) DM'ing for 22 years myself, I rather like tough opponents. The party should not consider themselves invincible.
did anyone say this is not how it should be? didn't think so.
I just dont think three tpks in a few months is necessary to avoid invincible thinking.
Sunderstone said:
DMs should NOT think along the lines of...... " hmm... my players are 4th level and are heading into the High Forest, I'm going to make sure that no creatures over an EL of 4 live there" -
Did anyone say anything that disagrees with this? Didn't think so.
I just think there is plenty of room between this and three tpks.
Sunderstone said:
In the case of the Ogres, did the party think they wouldnt retaliate? And if so... why not?
They moved away and posted a watch. maybe they figures they would hear a angry mob of ogres approaching thru the woods, if there were woods.
Maybe the head on a spike was to enrage the ogres, so they would come after them in "angry mob of ogres" style instead of "spetznaz ogre" style?
I, for one, would not expect a sentry to be surprised by seven ogres barring some really weird terrain issue. No real mention has been made of terrain so not much to go on there.
Sunderstone said:
They took a chance and probably thought that by mounting a head on a pike they would get scared enough not to retaliate or even flee their cavern home from the evil humans.
or get anrgy and rush out for revenge, maybe forgetting their commando spetznaz training for a moment.
Sunderstone said:
Heavy-handedness aside, I think ForceUser did a great job. Hopefully the players learned a little from this.
I usually prefer for people to enjoy the game, and frankly, before i would consider telling a GM "great job" that would be one necessary criteria.
but thats just me.