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Anthro-Griffin
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<blockquote data-quote="guardianfallenangel" data-source="post: 4160908" data-attributes="member: 40173"><p>Well, according to SS, an anthro’s type changes to monstrous humanoid. Those created from large are medium sized with 2hd. Speed is 30 feet, so that doesn’t change. The change from large to medium increases fly speed by 50% and it improves one category.</p><p></p><p>The natural attacks change due to the decrease in size. Attacks that rely on non-humanoid shape become unavailable, meaning they wouldn’t get rake, as that is something done with the hind legs. This would also mean that they would no longer be able to pounce, I would assume. </p><p></p><p>They would still have dark vision 60’, low-light vision, and scent. </p><p></p><p>Str., dex., and con. all change do to the change in size. Str. 18-8=10, dex. 15+2=17, con. 16-4=12. Int becomes 11, wis 13+2=15, cha 8+4=12. That’s according to the rules in SS anyway. </p><p></p><p>CR is base creature +1</p><p></p><p>All other characteristics remain unchanged, so really natural ac should be +6, unless there is something in the size change that I’m forgetting about at the moment. I appreciate all the response to this, and the help I’ve gotten about fleshing it out, and how to tweak this and that. Hopefully I can have a workable race to show my DM the next time we get together.</p><p></p><p>Seriously the thing I think he’s going to come down the hardest on is the flight, he sees it as a big advantage in his games. The stat bonuses also seem high for a playable race, but then again an anthro-ape gets, str.+2, dex+6, wis+4 with no level adjustment. For those of you with SS you can take a look at some of the other animals used.</p></blockquote><p></p>
[QUOTE="guardianfallenangel, post: 4160908, member: 40173"] Well, according to SS, an anthro’s type changes to monstrous humanoid. Those created from large are medium sized with 2hd. Speed is 30 feet, so that doesn’t change. The change from large to medium increases fly speed by 50% and it improves one category. The natural attacks change due to the decrease in size. Attacks that rely on non-humanoid shape become unavailable, meaning they wouldn’t get rake, as that is something done with the hind legs. This would also mean that they would no longer be able to pounce, I would assume. They would still have dark vision 60’, low-light vision, and scent. Str., dex., and con. all change do to the change in size. Str. 18-8=10, dex. 15+2=17, con. 16-4=12. Int becomes 11, wis 13+2=15, cha 8+4=12. That’s according to the rules in SS anyway. CR is base creature +1 All other characteristics remain unchanged, so really natural ac should be +6, unless there is something in the size change that I’m forgetting about at the moment. I appreciate all the response to this, and the help I’ve gotten about fleshing it out, and how to tweak this and that. Hopefully I can have a workable race to show my DM the next time we get together. Seriously the thing I think he’s going to come down the hardest on is the flight, he sees it as a big advantage in his games. The stat bonuses also seem high for a playable race, but then again an anthro-ape gets, str.+2, dex+6, wis+4 with no level adjustment. For those of you with SS you can take a look at some of the other animals used. [/QUOTE]
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