Nikroecyst
First Post
Well, as per the template, it makes them basically monsterous humanoids (just like the sample donkey picture, opposable thumbs and all). They are basically humanoid versions of animals, with arms and legs (though legs can be hooves, claws, or talons, and hands can be claws or talons), they would be able to weild weapons, armor, and shields, and thier sizes would only vary between Med. and Small.
Honestly the only difference between my campaign idea and the typical DnD 3.5 would be:
1.) Anthropomorphs would be the only humanoids (or monsterous humanoids) in the campaign world
2.) Only a certain 6 base races allowedd for character creation
3.) Culturally certain "races" would most likely resemble currently exsisting races (Bears instead of Dwarves, Cats instead of Elfs, ect.)
I took the idea of one or few races rather than the 40 some I had and split them up into 6 types: Mammal, Reptile, Avian, Insect, Crustacean, and Amphibian. I would have added fish and other aquatic but I was trying to keep the game as terrestrial as possible. Each character can select 3 "Animalia" from an extensive list to customize thier paticular character. Only certain Animalia are allowed for each racial type and the animailia are based on anamalistic characteristics such as Natural Armor, A Canine's Trip, Natural Attacks, and so on. Animailia can also be taken as feats for later character progression. This would most likely open up monsterous feats for players as well.
Whatta ya think?
Honestly the only difference between my campaign idea and the typical DnD 3.5 would be:
1.) Anthropomorphs would be the only humanoids (or monsterous humanoids) in the campaign world
2.) Only a certain 6 base races allowedd for character creation
3.) Culturally certain "races" would most likely resemble currently exsisting races (Bears instead of Dwarves, Cats instead of Elfs, ect.)
I took the idea of one or few races rather than the 40 some I had and split them up into 6 types: Mammal, Reptile, Avian, Insect, Crustacean, and Amphibian. I would have added fish and other aquatic but I was trying to keep the game as terrestrial as possible. Each character can select 3 "Animalia" from an extensive list to customize thier paticular character. Only certain Animalia are allowed for each racial type and the animailia are based on anamalistic characteristics such as Natural Armor, A Canine's Trip, Natural Attacks, and so on. Animailia can also be taken as feats for later character progression. This would most likely open up monsterous feats for players as well.
Whatta ya think?