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Anti-Magic Characters in D&D: Possible?
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<blockquote data-quote="Nyaricus" data-source="post: 3034375" data-attributes="member: 35678"><p>There are several options here...</p><p></p><p>Stormborn just mentioned Vow of Poverty. It's a feat flavoured for PCs who do not wish for any material possessions other than the clothes on thier back, more or less. You could combined this, with perhaps having only a longsword, and the defense bonus from Unearthed Arcana to sub-in for your armour. With the knight class, you'll want to automatically stick your highest score into Con, and have a shield as your only other possesson, in regards to arms and armour. If your DM allows you to wear armour, then simply drop the defense bonus. You can also re-flavour the feat as 'Vow of Anti-magic' and go from there, citing special boons form your diety to combat the 'abomination' of magic.</p><p></p><p>If you wish to go without VoP with straight WotC, a word of cation: You are going to suck. Hardcore. But there are some things you could do...</p><p></p><p>The Kensai PrC from ComWar allows you to use EXP to imbue your weapons with magic just the same as a wizard can. You could re-flavour this as adivine grant which taxes you, and gives your sword special abilities. Go for non-flashy, like simple +'s for enhancements, keen, and vorpal when you get there. Maybe some bane thrown in, if you hate skaven, or lizardmen, etc especially, and just flavour it like when you attack the, you deal more damage, or wahtever.</p><p></p><p>The Occult Slayer PrC is from ComWar as well, and is basically exactly what you want for a mage killer. It's also ridiculously easy to get into, so long as you gotta couple skillpoints to spare for Know: Acrana and Spellcraft (know thy enemy... and all that), a BAB of +5, Improved Init and Weapon Focus with a weapon. The only downside is that this is only a 5-level PrC, and it'll get done by 10th level, assuming you hop into this PrC ASAP.</p><p></p><p>However, despite all of the above, I *HIGHLY* suggest you get your DM to allow Iron Heroes. It's essentually everything you wanted for your character, and if you go with the Armiger, it's similar to the Knight Class from PHBII; a damage-soaker, in essence. Just have an undertsanding that you'll be getting <u>no</u> magical help, in any way, shape or form and can only choose your classes from that book (no core PrC's). Period. Of course, reember that there is an Arcanist class in that book, so exceptions could occur, if direly needed. Nothing like making a short-term sacrifice for a long term benefit of kicking some arcane ass! Also, if your DM allows IH, think about making a special Mage Slayer PrC using IH mechanics; post up here and we'll help, of course!</p></blockquote><p></p>
[QUOTE="Nyaricus, post: 3034375, member: 35678"] There are several options here... Stormborn just mentioned Vow of Poverty. It's a feat flavoured for PCs who do not wish for any material possessions other than the clothes on thier back, more or less. You could combined this, with perhaps having only a longsword, and the defense bonus from Unearthed Arcana to sub-in for your armour. With the knight class, you'll want to automatically stick your highest score into Con, and have a shield as your only other possesson, in regards to arms and armour. If your DM allows you to wear armour, then simply drop the defense bonus. You can also re-flavour the feat as 'Vow of Anti-magic' and go from there, citing special boons form your diety to combat the 'abomination' of magic. If you wish to go without VoP with straight WotC, a word of cation: You are going to suck. Hardcore. But there are some things you could do... The Kensai PrC from ComWar allows you to use EXP to imbue your weapons with magic just the same as a wizard can. You could re-flavour this as adivine grant which taxes you, and gives your sword special abilities. Go for non-flashy, like simple +'s for enhancements, keen, and vorpal when you get there. Maybe some bane thrown in, if you hate skaven, or lizardmen, etc especially, and just flavour it like when you attack the, you deal more damage, or wahtever. The Occult Slayer PrC is from ComWar as well, and is basically exactly what you want for a mage killer. It's also ridiculously easy to get into, so long as you gotta couple skillpoints to spare for Know: Acrana and Spellcraft (know thy enemy... and all that), a BAB of +5, Improved Init and Weapon Focus with a weapon. The only downside is that this is only a 5-level PrC, and it'll get done by 10th level, assuming you hop into this PrC ASAP. However, despite all of the above, I *HIGHLY* suggest you get your DM to allow Iron Heroes. It's essentually everything you wanted for your character, and if you go with the Armiger, it's similar to the Knight Class from PHBII; a damage-soaker, in essence. Just have an undertsanding that you'll be getting [u]no[/u] magical help, in any way, shape or form and can only choose your classes from that book (no core PrC's). Period. Of course, reember that there is an Arcanist class in that book, so exceptions could occur, if direly needed. Nothing like making a short-term sacrifice for a long term benefit of kicking some arcane ass! Also, if your DM allows IH, think about making a special Mage Slayer PrC using IH mechanics; post up here and we'll help, of course! [/QUOTE]
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