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Any CRPGs dynamically generating story?
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<blockquote data-quote="trancejeremy" data-source="post: 3750909" data-attributes="member: 924"><p>Back in the old days, I was an external beta tester for Daggerfall for a few months (this was almost pre-internet, they had a special forum on Compuserve). The initial design for that, or at least what the designer wanted to do, had more of a dynamic storyline (and much more intelligent NPCs). (He played a lot of D&D)</p><p></p><p>But I guess it was too ambitious, and they couldn't implement it (they had trouble enough with the graphics engine, which I guess was fairly cutting edge for the time, 3d before 3d cards). And then they dumped the designer and used the ex-TSR guy. And basically why all the game have basically played the same as the first in the series, Arena. And then they kicked me out. (long story).</p></blockquote><p></p>
[QUOTE="trancejeremy, post: 3750909, member: 924"] Back in the old days, I was an external beta tester for Daggerfall for a few months (this was almost pre-internet, they had a special forum on Compuserve). The initial design for that, or at least what the designer wanted to do, had more of a dynamic storyline (and much more intelligent NPCs). (He played a lot of D&D) But I guess it was too ambitious, and they couldn't implement it (they had trouble enough with the graphics engine, which I guess was fairly cutting edge for the time, 3d before 3d cards). And then they dumped the designer and used the ex-TSR guy. And basically why all the game have basically played the same as the first in the series, Arena. And then they kicked me out. (long story). [/QUOTE]
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