Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Any crunchy RPG's out there anymore?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Benjamin Olson" data-source="post: 8181751" data-attributes="member: 6988941"><p>My aversion to math is not that an RPG has ever thrown a math problem at me that I couldn't easily solve at the game table, it's that: </p><p></p><p>A) Time spent on math is not time spent on anything in the game that I take enjoyment out of. Whether or not there is a calculator on my phone, at the point where somebody gets a calculator out we are no longer playing a game, we are doing accounting. To me the optimal level of math for a game is the amount where I look at two basic numbers and just know the answer as someone reasonably good at math, and anything beyond that is a tax on my time that needs justifying. It might be justified, but it also might just be a sign of system bloat.</p><p></p><p>B) There is usually going to be someone at the table for whom math is at least kind of stressful. Yes, they probably can actually handle whatever math the game is throwing at them, but that does not mean they can actually enjoy an experience that involves doing it on the spot while the table waits for them.</p><p></p><p>Give me a table of people who genuinely like crunch and a game that actually makes it worthwhile and I'll gladly delve into the crunch. But if crunch really is in decline in the hobby I would consider that a positive move towards inclusiveness and possibly a sign of tighter game design.</p></blockquote><p></p>
[QUOTE="Benjamin Olson, post: 8181751, member: 6988941"] My aversion to math is not that an RPG has ever thrown a math problem at me that I couldn't easily solve at the game table, it's that: A) Time spent on math is not time spent on anything in the game that I take enjoyment out of. Whether or not there is a calculator on my phone, at the point where somebody gets a calculator out we are no longer playing a game, we are doing accounting. To me the optimal level of math for a game is the amount where I look at two basic numbers and just know the answer as someone reasonably good at math, and anything beyond that is a tax on my time that needs justifying. It might be justified, but it also might just be a sign of system bloat. B) There is usually going to be someone at the table for whom math is at least kind of stressful. Yes, they probably can actually handle whatever math the game is throwing at them, but that does not mean they can actually enjoy an experience that involves doing it on the spot while the table waits for them. Give me a table of people who genuinely like crunch and a game that actually makes it worthwhile and I'll gladly delve into the crunch. But if crunch really is in decline in the hobby I would consider that a positive move towards inclusiveness and possibly a sign of tighter game design. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Any crunchy RPG's out there anymore?
Top