Any Fighting Fantasy Conversion Notes?

S'mon said:
Firetop Mountain has one bit of dungeon ecology that violates my SOD, namely the 4 dwarves in a room in the maze playing dice.

The original tabletop rpg conversion book (called simply Fighting Fantasy) had something like this too, if I remember. In the middle of this dungeon full of nasties, there was a tavern run by some dwarves.
 

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victorysaber said:
Got links?
Sadly, no. It's all at home, and it's very much non-OGL.


My favorites (especially for conversion) include:
- the Sorcery! series
- Seas of Blood
- Beneath Nightmare Castle
- Keep of the Lich Lord
- Vault of the Vampire
- Crypt of the Sorcerer
and
- Trial of Champions (very difficult and time-consuming to convert and enhance, but very much worth it in the end)

Like Hobo, Warlock of Firetop Mountain did very little for me.
 

Arnwyn said:
Sadly, no. It's all at home, and it's very much non-OGL.

Which is entirely irrelevant since if you were violating any copyrights it'd be those of the FF books' owner (Jackson & Livingstone I expect), not WotC!
 


S'mon said:
Which is entirely irrelevant since if you were violating any copyrights it'd be those of the FF books' owner (Jackson & Livingstone I expect), not WotC!
Yes, both actually (but I didn't want to bother expounding on it...). But since you decided to mention it: tons of non-OGL because I use and describe such feats and special abilities; and copyright laws because I use the FF art.

I think he wants the links to the website with the walk-throughs you mentioned, which would be cool.
Ah, that would make sense. Let me see if I can find it with a quick Google...

Hmmm... it looks like the site that hosted them is now the official Fighting Fantasy page (since the books seem to have been re-released). Gack!
 

Hobo said:
It's funny--I know that seems to be everyone's favorite and all, but I never liked that one. I got it after already having a good half dozen other ones, and I always thought Firetop Mountain was really annoying. It had really bad artwork compared to some of the others I had, the maze was incredibly annoying and even then the whole problem of "nonsensical dungeon ecology" bothered me.

Firetop Mountain was the first FFG book I ever got, which means that it holds a deep bit of nostalgia for me. My parents got it for my as a Christmas present -- I was into both D&D and Choose-Your-Own-Adventures at the time and I didn't even know the FFG books existed (I guess they didn't much in the US - they came out slowly for the next few years after that).

Discounting nostalgia, though, I guess City of Thieves was actually my favorite of the fantasy-based FFG books - I spent a lot of time running through that one over and over again, trying out different paths through the city.

My favorite of all time, though, was probably "House of Hades" (which I think was called "House of Hell" in the UK). I spent hours with that one, dying periodically in various horrific ways trying to get out of that damned house. I turned a good chunk of the map I made for that one into a Call of Cthulhu adventure at one point too -- the players certainly weren't expecting demons in their CoC game, but it's nice to shake up expectations every once in a while.
 

S'mon said:
Re monster conversions, I've converted a fair few from Out of the Pit, and I sprung a Shapechanger, the cover star of Forest of Doom, on a PC in my Moldvay B/X pbem, much to his enjoyment as it nearly killed him.
Which cover?

ff3.jpg



38458.jpg



The%20Forest%20of%20Doom.jpg


S'mon said:
Edit: I think overall Forest of Doom is my favourite, along with the Sorcery series. I love the wilderness-as-dungeon flowchart approach, something D&D designers could learn from IMO, it much beats just rolling on a random encounter table.
One of mine, too. Then again, Forest of Doom and City of Thieves were the first two that I managed to get my hands on, so there may be a bit of a first-love syndrome with those two relative to the others.
 


victorysaber said:
I know some company did some conversion of some books into adventure modules. Are they any good?
No. :(

You'd be better off saving your money and just converting the books on your own. The conversions are almost word-for-word conversions of the books, with maps still incomplete, a lack of understanding of D&D rules (the Warlock of Firetop Mountain is a sorcerer with a spellbook), no fleshing out of adventures based on lore from other books (think of how Firetop Mountain is referenced multiple times).

I wish I had better things to say about their adaptations, but stay away.
 

Hobo said:
Which cover?
One of mine, too. Then again, Forest of Doom and City of Thieves were the first two that I managed to get my hands on, so there may be a bit of a first-love syndrome with those two relative to the others.

The top cover - the original (I'm British). City of Thieves was good too, again the flowchart approach for a city adventure is I think preferable to the scripted/random approaches of most RPG scenarios.
 

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