Any good party based single player RPG's out there?

KenM

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I played both Baldurs gates and Icewind Dale games, as well as Temple of elemental evil. Anyone know of any more turn based combat party RPG's for the PC out there?
 

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Planescape: Torment. Based on the same engine as Baldur's Gate and Icewind Dale, but oozing with more flavor than all of those combined. There are also some older ones, like the SSI AD&D games, but those are so old they're DOS based.

Alas, it would appear that proper D&D computer games are a thing of the past.
 

If you haven't tried them yet, I recommend the Knights of the Old Republic series. Not D&D, but they seem to be sort of based on d20 Star Wars (which I've never played).

Lotsa fun :)
 

Wonko the Sane said:
If you haven't tried them yet, I recommend the Knights of the Old Republic series. Not D&D, but they seem to be sort of based on d20 Star Wars (which I've never played).

Lotsa fun :)

I tryed it, I hated the combat system not being totally turn based and if you need to move one of your party you have to go out of turn based mode.
 

KenM said:
I tryed it, I hated the combat system not being totally turn based and if you need to move one of your party you have to go out of turn based mode.

Yeah, but aren't the Baldur's Gate engine games like that as well? Even worse, actually? When I tried one, I ended up just yelling at the screen, because I couldn't controll all the party members, they'd run out to attack people and then get killed because they would wade into combat.

The NWN/KOTOR engine uses the same style of combat, but I found it easier to manage (I guess in part since you only have 3 characters)


Anyway, depending on what you are looking for, there is a tactical RPG called "Night Watch" supposedly coming out next week (I think the 26th?). Modern day, based on the Night Watch movie.
 
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trancejeremy said:
Yeah, but aren't the Baldur's Gate engine games like that as well? Even worse, actually? When I tried one, I ended up just yelling at the screen, because I couldn't controll all the party members, they'd run out to attack people and then get killed because they would wade into combat.

The NWN/KOTOR engine uses the same style of combat, but I found it easier to manage (I guess in part since you only have 3 characters)


Anyway, depending on what you are looking for, there is a tactical RPG called "Night Watch" supposedly coming out next week (I think the 26th?). Modern day, based on the Night Watch movie.

With the BG and ID games, you had options on when to pause combat, end of every round, when someone in the party spoted an enemy, ect.. But when you moved someone, you stayed in combat rounds, it highlight the range of where the character could move when you wanted him to move in combat. When I first tryed BG I thought it was unplayable until i found the auto pause options.
 

KenM said:
With the BG and ID games, you had options on when to pause combat, end of every round, when someone in the party spoted an enemy, ect.. But when you moved someone, you stayed in combat rounds, it highlight the range of where the character could move when you wanted him to move in combat. When I first tryed BG I thought it was unplayable until i found the auto pause options.

Hmmmm, I guess I missed those options when I tried it. But I believe KOTOR has the same autopause options (at least on the Xbox they did).


<sigh> Anyway, I doubt it will happen, but maybe they will port D&D Tactics to the PC (and for that matter, the Mage Knight game for the DS). Probably not. I don't understand why stuff like "Jaws Unleashed" and "Cars" (or any Pixar adaptation - no offense, PC) gets ported to all platforms, while all the strategy/turn based RPGs always seem to be platform specific...
 

trancejeremy said:
Hmmmm, I guess I missed those options when I tried it. But I believe KOTOR has the same autopause options (at least on the Xbox they did).


<sigh> Anyway, I doubt it will happen, but maybe they will port D&D Tactics to the PC (and for that matter, the Mage Knight game for the DS). Probably not. I don't understand why stuff like "Jaws Unleashed" and "Cars" (or any Pixar adaptation - no offense, PC) gets ported to all platforms, while all the strategy/turn based RPGs always seem to be platform specific...


KOTOR did have most of those options, but for some reason if you needed to move a character it went out of combat rounds and into real time, you had bad guys shooting at you as you moved the character, so it was not totally turn based.
 


I really like the KoToR engine, lots of fun. But it probably isn't for everyone. :)

The Gothic series is said to be very good. Part III is coming out this year.
Not entirely sure, if you actually play a party or just a single character there.

Bye
Thanee
 

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