JoeGKushner
Adventurer
One of the things I'm wondering, because I haven't paid enough attention, is how many of the playtests that they've showcased have been for high level? 25+?
Without making too general a statement, it's generally easier to have the low level play match up nice and easy and has been for decades in D&D but it's almost always been the higher level of play where the mechanics break down.
What have we seen so far?
Without making too general a statement, it's generally easier to have the low level play match up nice and easy and has been for decades in D&D but it's almost always been the higher level of play where the mechanics break down.
What have we seen so far?