Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Any ideas for Rot and Ruin Domains?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MechaTarrasque" data-source="post: 7193916" data-attributes="member: 6801226"><p>For ruin domain:</p><p></p><p>bonus spells:</p><p></p><p>1st earth tremor, thunderwave</p><p>2nd dust devil, shatter</p><p>3rd erupting earth, wall of sand</p><p>4th conjure minor elementals, hallucinatory terrain</p><p>5th animate objects, transmute rock</p><p></p><p>Bonus Proficiency</p><p> When you choose this domain at 1st level, you gain proficiency with heavy armor.</p><p></p><p> Channel Divinity: Siege Monster</p><p></p><p> Starting at 2nd level, any attack or spell you use does double damage to objects or constructs.</p><p></p><p> Channel Divinity: Spirit of Desolation</p><p></p><p> Starting at 6th level, you can use your action to cause a damaged object or construct you can see to have an aura of desolation for 1 minute. All creatures who touch the object during this period will take 2d8 psychic damage.</p><p></p><p> Divine Strike</p><p> At 8th level, you get the ability to infuse your weapon strikes with divine energy. Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 1d8 thunder damage to the target. When you reach the 14th level, the damage increases to 2d8.</p><p></p><p>Haunted Ruin</p><p></p><p> Starting at 17th level, you can cast the antipathy spell on an object that has been damaged. You need to complete a long rest before you can use this ability again.</p><p></p><p></p><p>This is sort of a hybrid of a cleric who wants to spread ruin (thus siege monster and divine strike) and one who wants to guard a ruin (thus hallucinatory terrain and haunted ruin), or maybe just one who created a ruin while younger and now guards his handiwork. Regardless there is probably a lot of dust and rubble lying around, which makes dust devil and wall of sand seem appropriate.</p></blockquote><p></p>
[QUOTE="MechaTarrasque, post: 7193916, member: 6801226"] For ruin domain: bonus spells: 1st earth tremor, thunderwave 2nd dust devil, shatter 3rd erupting earth, wall of sand 4th conjure minor elementals, hallucinatory terrain 5th animate objects, transmute rock Bonus Proficiency When you choose this domain at 1st level, you gain proficiency with heavy armor. Channel Divinity: Siege Monster Starting at 2nd level, any attack or spell you use does double damage to objects or constructs. Channel Divinity: Spirit of Desolation Starting at 6th level, you can use your action to cause a damaged object or construct you can see to have an aura of desolation for 1 minute. All creatures who touch the object during this period will take 2d8 psychic damage. Divine Strike At 8th level, you get the ability to infuse your weapon strikes with divine energy. Once on each of your turns when you hit a creature with a weapon attack, you can cause the attack to deal an extra 1d8 thunder damage to the target. When you reach the 14th level, the damage increases to 2d8. Haunted Ruin Starting at 17th level, you can cast the antipathy spell on an object that has been damaged. You need to complete a long rest before you can use this ability again. This is sort of a hybrid of a cleric who wants to spread ruin (thus siege monster and divine strike) and one who wants to guard a ruin (thus hallucinatory terrain and haunted ruin), or maybe just one who created a ruin while younger and now guards his handiwork. Regardless there is probably a lot of dust and rubble lying around, which makes dust devil and wall of sand seem appropriate. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Any ideas for Rot and Ruin Domains?
Top