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<blockquote data-quote="InVinoVeritas" data-source="post: 4606091" data-attributes="member: 41485"><p><strong>for jkason</strong></p><p></p><p>As a Sentinent Cactus, you gain the following powers:</p><p> </p><p>+2 Constitution, for a total of 15. This means you are also about 3 meters tall.</p><p>Get 3 hours of direct sunlight and take root for 1 hour/night for all food and water needs. 6 hours of dim sunlight will also work. You also require only half the water of other plants or animals.</p><p>Move speed at 9 (about 20'; think dwarf-speed)</p><p> </p><p><a href="http://invisiblecastle.com/roller/view/1873170/" target="_blank">4d6.takeHighest(3)=16</a> </p><p>Spines (16): You are covered in spines. An attacker takes 1d6+2 damage from your spines, or 2d6+2 damage if wrestling you. You can strike with your spines for 1d6+2 damage if not using a weapon.</p><p> </p><p>Now, for your mutations:</p><p> </p><p>Razor Sharp Leaves: This is essentially more spines. You can reroll or add 2d4 to your Spines score.</p><p> </p><p><a href="http://invisiblecastle.com/roller/view/1873178/" target="_blank">1d6+4=8</a> </p><p>Oversize limbs: Either your "arms" or "legs" are 80% longer than normal; this you may choose. If your arms are longer, you gain reach. If your legs are longer, you move at human-speed.</p><p> </p><p>Poor Dual Brain: You have a second brain with an alternate personality. This second brain resents your first brain's control. In times of stress (like combat) it has a 5% chance of taking over for the next hour. The second brain holds one mental mutation. Note: You'll have to be comforatable playing a character with a split personality. If not, this will be rerolled.</p><p> </p><p>Sonar: You gain sonar ability out to 100 meters. Any round in which you are using sonar, you cannot speak.</p><p> </p><p><a href="http://invisiblecastle.com/roller/view/1873182/" target="_blank">4d6.takeHighest(3)=13</a> </p><p>Sonic Blast (13): You can project a sonic blast once every four rounds that does 3d6+1 damage that you manage to hit in a cone 10 meters long and 5 meters wide. You are immune to sonic blasts yourself.</p><p> </p><p>(Yes, you got Sonar and Sonic Blast while Shayuri got Sound Imitation. That'll work really well together.)</p><p> </p><p>Note: You can choose either to be able to manipulate tools, talk, and smell and taste at the same time, or receive one more bonus physical mutation. I assume the talking and tool use is what you'll choose, but the choice remains.</p></blockquote><p></p>
[QUOTE="InVinoVeritas, post: 4606091, member: 41485"] [b]for jkason[/b] As a Sentinent Cactus, you gain the following powers: +2 Constitution, for a total of 15. This means you are also about 3 meters tall. Get 3 hours of direct sunlight and take root for 1 hour/night for all food and water needs. 6 hours of dim sunlight will also work. You also require only half the water of other plants or animals. Move speed at 9 (about 20'; think dwarf-speed) [url=http://invisiblecastle.com/roller/view/1873170/]4d6.takeHighest(3)=16[/url] Spines (16): You are covered in spines. An attacker takes 1d6+2 damage from your spines, or 2d6+2 damage if wrestling you. You can strike with your spines for 1d6+2 damage if not using a weapon. Now, for your mutations: Razor Sharp Leaves: This is essentially more spines. You can reroll or add 2d4 to your Spines score. [url=http://invisiblecastle.com/roller/view/1873178/]1d6+4=8[/url] Oversize limbs: Either your "arms" or "legs" are 80% longer than normal; this you may choose. If your arms are longer, you gain reach. If your legs are longer, you move at human-speed. Poor Dual Brain: You have a second brain with an alternate personality. This second brain resents your first brain's control. In times of stress (like combat) it has a 5% chance of taking over for the next hour. The second brain holds one mental mutation. Note: You'll have to be comforatable playing a character with a split personality. If not, this will be rerolled. Sonar: You gain sonar ability out to 100 meters. Any round in which you are using sonar, you cannot speak. [url=http://invisiblecastle.com/roller/view/1873182/]4d6.takeHighest(3)=13[/url] Sonic Blast (13): You can project a sonic blast once every four rounds that does 3d6+1 damage that you manage to hit in a cone 10 meters long and 5 meters wide. You are immune to sonic blasts yourself. (Yes, you got Sonar and Sonic Blast while Shayuri got Sound Imitation. That'll work really well together.) Note: You can choose either to be able to manipulate tools, talk, and smell and taste at the same time, or receive one more bonus physical mutation. I assume the talking and tool use is what you'll choose, but the choice remains. [/QUOTE]
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