Smeelbo
First Post
I will be running the PHB2 release Game Day adventure at Adventures in Comics and Games in Carmichael, CA, on Saturday March 21st, 2009.
I have not yet received the event kit, and have not been paying much attention to the preview material for PHB2. I am wondering if anyone has some tips or suggestions for making it a better experience.
I want to sell as many PHB2's as I can, so if you've played any of the PHB2 material, can you recommend anything to emphasize to the players? Specific cool classes or abilities that really stand out, fun-wise? I know about Expertise, and that is the quick sell, but what about the rest of the book?
Also, the adventure is 11th level, low paragon, which I've neither played nor DMed for 4E. So far, all I've played with 4E is early heroic (heroic is my favorite part of the game). Any advice for DMing low paragon as compared to low heroic?
I would appreciate any tips on making the new classes stand out to the players.
Smeelbo
I have not yet received the event kit, and have not been paying much attention to the preview material for PHB2. I am wondering if anyone has some tips or suggestions for making it a better experience.
I want to sell as many PHB2's as I can, so if you've played any of the PHB2 material, can you recommend anything to emphasize to the players? Specific cool classes or abilities that really stand out, fun-wise? I know about Expertise, and that is the quick sell, but what about the rest of the book?
Also, the adventure is 11th level, low paragon, which I've neither played nor DMed for 4E. So far, all I've played with 4E is early heroic (heroic is my favorite part of the game). Any advice for DMing low paragon as compared to low heroic?
I would appreciate any tips on making the new classes stand out to the players.
Smeelbo