Pathfinder 1E Anyone else excited about the Pathfinder MMO?


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I have to agree with Dark Mistress. I am not excited, but hopeful. I have played my share of online games, and been both impressed and disappointing. For instance PlanetSide blew me away, so I am inordinately excited about PlanetSide2. I enjoy PFRPG, so PFO sounds enjoyable as well. So far what they have posted on the dev blog sounds promising, but it can all be squandered by selecting bad middleware.
 

I am glad that Pathfinder will get wider exposure through an MMO - it's better for the community of Paizo fans.

But really, an MMO? Ick.

I use computers to create content, or prep games, not play them - get your games off my computer...
 

I'm hopeful for Paizo and the community as a whole that it is successful.

However, I'm not getting excited about it because I was so disappointed in what SW:TOR ended up being. I got excited about that and the amount of time it took to produce combined with the finished product just left me disappointed.

If I start off hesitant and it turns out good, I'm pleasantly surprised. :)
 

I'm not getting excited about it because I was so disappointed in what SW:TOR ended up being. I got excited about that and the amount of time it took to produce combined with the finished product just left me disappointed.
That's been the pattern with MMOs: Ape the big dog, change 10 percent, declare you've created something new and innovative, be vaguely baffled when the players get angry.

At least now they're aping WoW, which is a vastly better game than the one is largely aped, EverQuest I (which in turn largely aped Ultima Online, which in turn ...).

This early in development -- meaning, at the stage when it's still almost entirely theoretical -- it sounds like it'll be more EVE Online in a fantasy universe than WoW, which is nice, but since they need investors, the danger of them getting sucked into being more like the "sure thing" of being more like WoW -- ignore all the corpses of games that tried that, please -- is very real.
 

I'm waiting to see what will happen, with no real expectations.

Because it's ultimately a computer driven mechanic, pretty much every single MMO out there is a shell around the concept of "kill things - get stuff". And as such, it ultimately gets boring.

I've played a variety of MMOs, and once you get past what makes it "different" from the others (be it the environment, its premise, game style, etc.), it still devolves into "kill things - get stuff".

With that, I'll wait and see how the thing shapes up. And if it's done well, then I may play, for a while at least. And if it's done really well, I may play even longer.
 

I'm cautiously optimistic. Honestly, though, I think I'd rather see a game similar to Baldur's Gate or Neverwinter Nights, but set in Golarion.
 

There are always going to be risks that even what should have turned out reasonably well on paper will not work so well in execution. Look at Elemental: War of Magic, which was Stardock's own transition from a space-based to a fantasy-based game. But I am optimistic that the people at Paizo and Goblinworks know what they are getting themselves into.

What I think is going to be really interesting to see is what sort of competition emerges between DDO and PO. I imagine they can both survive side by side, but if PO is any good at all it could be a body check right into the boards for DDO. PO is sticking with the core eleven classes, which is more or less what DDO has, though they have the favoured soul and artificer as well, so it is going to be obvious even to those uninitiated into the table top games that there are some similarities.

Of course, all of this is kind of moot for me since I do not play video and computer games anymore. But I still like to follow their progress, the way one follows any developing story.
 

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