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5E Anyone else feeling "meh" about recent 5e releases?

Retreater

Adventurer
It's been nearly two years since I've been excited about an official 5e release (Xanathar's in Nov 2017). The next big release, Mordenkainen's Tome of Foes, was okay. Didn't set the world on fire for me and has gotten little use, but it was alright.

Since then we got Dragon Heist (no interest in that); Ravnica (the MtG setting - blah); Dungeon of the Mad Mage (ho-hum); Stranger Things Starter (no interest); Saltmarsh (reprint - only mildly interested in that); Acquisitions Inc (a parody setting book); and another Starter Set. Other announced books include Rick & Morty (another comedy book), Avernus (edge lord stuff I can't get excited about), and Eberron (blah).

Am I wrong? This just seems blah. If you don't want to use a bizarre setting (Ravnica, Eberron), play levels 1-5 (Dragon Heist, Stranger Things Starter Set, New Starter Set), play comedy (Acquisitions or Rick & Morty) - there's just not much there: a fairly mundane dungeon hack (Mad Mage), a reprint adventure (Saltmarsh).

I just don't know if I can get into Avernus. I don't know a lot about it. I tend to shy away from urban adventures (hence I'm not into Dragon Heist) - and this being set in Baldur's Gate is something I'm not digging, coupled with the trip to hell.

Anyone else experiencing this drought in interest? I'd be happy to purchase stuff that interests me, but I'm just not seeing it. I own most of the other adventures Wizards has put out, and have run them (some of them more than once).
 

BigBadDM

Explorer
Each their own. I actually wasn't excited about Xanathar's -- actually I still don't own it.

Mordenkainen was good. TombofA was even better. Saltmarsh is great.

As for what is on the horizon. Avernus looks great. I am excited for that one. I like the fact they are catering to different niches. Splatbooks tend to get a bit boring and disrupt gameplay mechanics. Xanthar's really needed more play testing for instance.
 

Parmandur

Legend
I think that it is fair to conclude that WotC has determined a large number of people want to play at low levels, in variant settings, comedically, and/or as standard dungeon crawls (most people playing D&D were not not alive when the U series was first published, keep in mind). Remix as desired. They are catering to a wide array of tastes.
 

Giltonio_Santos

Adventurer
Maybe with the exception of Dragon Heist (which I don't dislike, properly, but I believe could be a much better product), the books mentioned by the OP were all hits for me. That said, I could use a robust rules expansion by now. I'd gladly trade one of those for a 5e Psionics Handbook or Tome of Magic, for example.
 

lowkey13

I'm sorry, Dave. I'm afraid I can't do that.
I mean, it wasn't very long ago that people were complaining about how they weren't releasing anything, and now it's, "Meh, they are releasing all of these settings and other books, and I don't even want to buy all of them!"

¯\(ツ)

Anyway, I personally think that Volo's was amazing, Xanathar's and Mordy's were fine, and everything else is a matter of taste.

I will probably pick up Eberron, just because it will be a good read. May get my creative juices flowing.
 

Retreater

Adventurer
Each their own. I actually wasn't excited about Xanathar's -- actually I still don't own it.

Mordenkainen was good. TombofA was even better. Saltmarsh is great.

As for what is on the horizon. Avernus looks great. I am excited for that one. I like the fact they are catering to different niches. Splatbooks tend to get a bit boring and disrupt gameplay mechanics. Xanthar's really needed more play testing for instance.
Yeah. I agree that Tomb of Annihilation is pretty good, once you get away from the Death Curse plot - which punishes players with a timer that goes against the fun of exploring Chult and experiencing the setting. (On my 3rd run of that campaign, I'm going to change that part.)
 

DEFCON 1

Legend
If you want PC mechanics, of course Xanathar's will be your go-to. If you don't want adventures, then Heist, Mad Mage and Saltmarsh will be meh. Doubly so for campaign settings like Ravnica or Eberron.

Whether you are excited or meh about the last several 5E releases comes down to "Do I want a PC mechanics focused book?" And if this answer is yes, then you have probably a three year wait following Xanathar's until you get something you actually want.
 

Parmandur

Legend
Maybe with the exception of Dragon Heist (which I don't dislike, properly, but I believe could be a much better product), the books mentioned by the OP were all hits for me. That said, I could use a robust rules expansion by now. I'd gladly trade one of those for a 5e Psionics Handbook or Tome of Magic, for example.
My prediction: they spend a few years giving out big setting books, then consolidate all of the little rules along with more generic expansions in a follow-up to Xanathar's
 

Parmandur

Legend
Yeah. I agree that Tomb of Annihilation is pretty good, once you get away from the Death Curse plot - which punishes players with a timer that goes against the fun of exploring Chult and experiencing the setting. (On my 3rd run of that campaign, I'm going to change that part.)
Easy enough just to turn it off, and make it a treasure motivated hexcrawl.
 

Retreater

Adventurer
If you want PC mechanics, of course Xanathar's will be your go-to. If you don't want adventures, then Heist, Mad Mage and Saltmarsh will be meh. Doubly so for campaign settings like Ravnica or Eberron.

Whether you are excited or meh about the last several 5E releases comes down to "Do I want a PC mechanics focused book?" And if this answer is yes, then you have probably a three year wait following Xanathar's until you get something you actually want.
I don't think I'm necessarily hard to please. Monster books, crunch, and adventure books. I just don't want parody content, campaign settings (I use my own).
If we got more than around 2 adventure books a year, I guess I could afford to be a little more selective to find something that aligns with my tastes?
 

5ekyu

Adventurer
Dragon Heist (no interest in that) - i was very interested in it and liked their approach
Ravnica (the MtG setting - blah) I was not interested in it but ended up being Ok with it.
Dungeon of the Mad Mage (ho-hum) I was medium and ended up about the same.
Stranger Things Starter (no interest) love the show, no interest in the product but understood why it was done. it did not target me but was still smart.
Saltmarsh (reprint - only mildly interested in that) - was interested and like it a lot.
Acquisitions Inc (a parody setting book) - mild interest and got more from it than i thought thats generally applicable beyond its "parody"
Starter Set. Not for me but still good idea.

So, in general, no, i do not share the OP views on recent products.
 

Parmandur

Legend
I don't think I'm necessarily hard to please. Monster books, crunch, and adventure books. I just don't want parody content, campaign settings (I use my own).
If we got more than around 2 adventure books a year, I guess I could afford to be a little more selective to find something that aligns with my tastes?
Ravnica & Eberron, incidentally, are player crunch, adventure and monster books: Ravnica has a toooon of stat blocks, and Eberron likely will, too.
 

Retreater

Adventurer
The Essentials Set, incidentally, is freaking fantastic.
I'm glad. But as person who's been playing 5e D&D since its release, I don't need anything in it. While it might be great for new players, how many starter sets do they need to publish every year?
 

Ralif Redhammer

Adventurer
I'd say that the only books that left me cold were the Acquisitions Inc and Rick & Morty announcements. Other than that, I've been super going-to-the-FLGS-on-my-lunch-break-the-day-of-the-release excited for all of it.

Even the stuff I haven't used yet (like some of the modules) still has the potential to inspire me. I'm likely not going to run Eberron, but I'm eagerly looking forward to pillaging it for content for my homebrew, which has a lot of magitech stuff in it already.
 

Retreater

Adventurer
Ravnica & Eberron, incidentally, are player crunch, adventure and monster books: Ravnica has a toooon of stat blocks, and Eberron likely will, too.
Yes, but it's like our local sushi place that made the "local roll": rice with bbq pulled pork on the top, slathered with lukewarm nacho cheese and sprinkled with imitation bacon bits.
You gotta go through a lot of odd flavors to get to the stuff you want.
 

BigBadDM

Explorer
I think one thing to keep in mind here is not everything being published is by the Wizards team.
The starter boxes (and all the incarnations) are done by Hasbro.
I am pretty sure Acquistions Inc and Rick & Morty are the same (don't quote me on that one).

The Wizards team really just do two products a year. One Adventure on Splatbook of some kind (setting/rules/etc).

The marketing for the Hasbro products are different, they want to get more people playing (hence all the starter sets).
 

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