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Anyone else long for old days simplicity?
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<blockquote data-quote="Lord Vangarel" data-source="post: 51256" data-attributes="member: 223"><p>This may be a silly question, but as a DM who has to create literally zillons of levelled npcs does anyone else long for previous editions simplicity.</p><p></p><p>In the 1st edition (and 2nd before all the Complete Handbooks) you knew what you where getting with say a 9th level fighter, or for that matter a whatever level anything. With the 3rd edition a 9th level fighter will have at least 9 feats (10 if human). All this takes time . . . <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p>Don't get me wrong, pretty much everything about 3E is better than previous editions (doesn't have the nostaligic feel of 1E but probably never get that back). Am I the only one that dreams of a similar character creation system? From a player's viewpoint its great, and even fro creating major npcs, but for lots of npcs it just isn't.</p><p></p><p>One idea I've thought of is to map out character progressions, for example, suppose you wanted a great horse fighter, if its mapped out as n levels of fighter with these feats etc then it'll make the whole job easier.</p><p></p><p>Another question is I keep reading good things about Hackmaster, how does this compare to 3E in terms of character/npc creation.</p></blockquote><p></p>
[QUOTE="Lord Vangarel, post: 51256, member: 223"] This may be a silly question, but as a DM who has to create literally zillons of levelled npcs does anyone else long for previous editions simplicity. In the 1st edition (and 2nd before all the Complete Handbooks) you knew what you where getting with say a 9th level fighter, or for that matter a whatever level anything. With the 3rd edition a 9th level fighter will have at least 9 feats (10 if human). All this takes time . . . :( Don't get me wrong, pretty much everything about 3E is better than previous editions (doesn't have the nostaligic feel of 1E but probably never get that back). Am I the only one that dreams of a similar character creation system? From a player's viewpoint its great, and even fro creating major npcs, but for lots of npcs it just isn't. One idea I've thought of is to map out character progressions, for example, suppose you wanted a great horse fighter, if its mapped out as n levels of fighter with these feats etc then it'll make the whole job easier. Another question is I keep reading good things about Hackmaster, how does this compare to 3E in terms of character/npc creation. [/QUOTE]
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