Unn, female human Ftr11/Sor2: CR 13; Size M (4 ft., 10 in. tall); HD 11d10+22 + 2d4+4; hp 93; Init +3 (-1 Dex, +4 Improved initiative); Spd 30 ft.; AC 9 (-1 Dex); Attack +15/+10/+5 melee, or +11/+6/+1 ranged; SV Fort +9, Ref +2, Will +8; AL LG; Str 16, Dex 9, Con 14, Int 12, Wis 14, Cha 15.
Languages Spoken: Common, Infernal.
Skill points: Ftr 56, Sor 8
Skills and feats: Craft +15, Handle animal +16.5, Heal +8, Hide -1, Listen +4, Move silently -1, Open lock +0, Profession +7, Ride +8, Spot +4, Swim +12; Alertness, Combat reflexes, Enlarge spell, Improved critical (longspear), Improved initiative, Improved unarmed strike, Power attack, Quick draw, Weapon focus (greatclub), Weapon focus (trident), Weapon focus (battleaxe), Weapon focus (hammer, light).
Possessions: 35,000 gp in gear.
Sorcerer Spells Known (6/5): 0th -- Dancing Lights, Detect Magic, Ghost Sound, Light, Prestidigitation. 1st -- Magic Missile, Sleep.
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Hrut, male human Ftr12/Sor5: CR 17; Size M (6 ft., 2 in. tall); HD 12d10+24 + 5d4+10; hp 123; Init +6 (+2 Dex, +4 Improved initiative); Spd 30 ft.; AC 12 (+2 Dex); Attack +18/+13/+8 melee, or +16/+11/+6 ranged; SV Fort +11, Ref +7, Will +8; AL NG; Str 18, Dex 14, Con 14, Int 11, Wis 10, Cha 12.
Languages Spoken: Common.
Skill points: Ftr 45, Sor 15
Skills and feats: Concentration +9, Handle animal +10, Hide +2, Jump +18, Knowledge (arcana) +6, Listen +2, Move silently +2, Profession +6, Scry +5, Spot +2, Swim +15; Alertness, Blind-fight, Cleave, Combat reflexes, Dodge, Endurance, Exotic weapon proficiency (kama), Improved initiative, Leadership, Power attack, Skill focus (jump), Weapon focus (shortbow), Weapon focus (longspear), Weapon specialization (shortbow).
Possessions: 100,000 gp in gear.
Sorcerer Spells Known (6/7/4): 0th -- Detect Magic, Disrupt Undead, Ghost Sound, Light, Mage Hand, Resistance. 1st -- Charm Person, Feather Fall, Magic Missile, Spider Climb. 2nd -- Blur, Melf's Acid Arrow.
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Silanna, female elf (high) Ftr9/Sor4: CR 13; Size M (5 ft., 0 in. tall); HD 9d10-18 + 4d4-8; hp 48; Init +1 (+1 Dex); Spd 30 ft.; AC 11 (+1 Dex); Attack +14/+9/+4 melee, or +12/+7/+2 ranged; SV Fort +5, Ref +5, Will +6; AL CG; Str 17, Dex 12, Con 7, Int 10, Wis 9, Cha 17.
Languages Spoken: Common, Elven.
Skill points: Ftr 12, Sor 6
Skills and feats: Alchemy +1, Craft +4, Hide +1, Listen +3, Move silently +1, Ride +11.5, Search +2, Spot +3, Use rope +3; Alertness, Combat reflexes, Improved critical (hammer, light), Improved unarmed strike, Power attack, Quick draw, Scribe scroll, Two-weapon fighting, Weapon focus (halberd), Weapon focus (longspear).
Possessions: 35,000 gp in gear.
Sorcerer Spells Known (6/7/4): 0th -- Dancing Lights, Light, Mage Hand, Open/Close, Prestidigitation, Read Magic. 1st -- Burning Hands, Change Self, Identify. 2nd -- Alter Self.
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Laucilil, male elf (high) Ftr11/Sor5: CR 16; Size M (4 ft., 9 in. tall); HD 11d10 + 5d4; hp 72; Init +6 (+2 Dex, +4 Improved initiative); Spd 30 ft.; AC 12 (+2 Dex); Attack +15/+10/+5 melee, or +15/+10/+5 ranged; SV Fort +8, Ref +6, Will +10; AL NG; Str 14, Dex 15, Con 11, Int 10, Wis 16, Cha 19.
Languages Spoken: Common, Elven.
Skill points: Ftr 28, Sor 10
Skills and feats: Climb +15, Concentration +3, Hide +2, Jump +6, Listen +5, Move silently +2, Ride +6, Search +2, Spellcraft +7, Spot +5, Swim +10; Combat reflexes, Dodge, Improved critical (club), Improved initiative, Improved unarmed strike, Mobility, Mounted combat, Power attack, Ride-by attack, Still spell, Weapon focus (greataxe), Weapon focus (lance, light).
Possessions: 77,000 gp in gear.
Sorcerer Spells Known (6/7/5): 0th -- Dancing Lights, Detect Magic, Light, Mage Hand, Prestidigitation, Ray of Frost. 1st -- Identify, Mage Armor, Magic Missile, Shocking Grasp. 2nd -- Rope Trick, See Invisibility.
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Peony, female halfling (lightfoot) Ftr11/Sor3: CR 14; Size S (2 ft., 8 in. tall); HD 11d10+11 + 3d4+3; hp 73; Init +2 (+2 Dex); Spd 20 ft.; AC 13 (+2 Dex, +1 Size); Attack +16/+11/+6 melee, or +15/+10/+5 ranged; SV Fort +12, Ref +7, Will +5; AL CG; Str 16, Dex 14, Con 13, Int 10, Wis 6, Cha 17.
Languages Spoken: Common, Halfling.
Skill points: Ftr 28, Sor 6
Skills and feats: Alchemy +3, Climb +5, Craft +6, Hide +6, Jump +16, Knowledge (arcana) +3, Listen +0, Move silently +4, Ride +14, Spot -2; Combat reflexes, Empower spell, Great fortitude, Improved bull rush, Improved critical (lance, light), Improved unarmed strike, Leadership, Mounted combat, Power attack, Weapon focus (sickle), Weapon focus (gauntlet, spiked).
Possessions: 45,000 gp in gear.
Sorcerer Spells Known (6/6): 0th -- Dancing Lights, Detect Magic, Ghost Sound, Mage Hand, Read Magic. 1st -- Change Self, Sleep, Tenser's Floating Disk.
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Skamkel, male half-orc Ftr10/Sor2: CR 12; Size M (5 ft., 11 in. tall); HD 10d10 + 2d4; hp 51; Init +3 (-1 Dex, +4 Improved initiative); Spd 30 ft.; AC 9 (-1 Dex); Attack +14/+9/+4 melee, or +10/+5/+0 ranged; SV Fort +7, Ref +2, Will +6; AL LG; Str 17, Dex 9, Con 10, Int 14, Wis 11, Cha 13.
Languages Spoken: Common, Gnoll, Infernal, Orc.
Skill points: Ftr 52, Sor 8
Skills and feats: Alchemy +7, Climb +13.5, Craft +16, Handle animal +13, Hide -1, Listen +2, Move silently +1, Pick pocket -0.5, Spot +2, Swim +12, Use rope +2; Alertness, Blind-fight, Combat reflexes, Improved initiative, Improved unarmed strike, Power attack, Quick draw, Weapon focus (longbow), Weapon focus (guisarme), Weapon focus (flail, heavy), Weapon focus (longsword).
Possessions: 27,000 gp in gear.
Sorcerer Spells Known (6/5): 0th -- Detect Poison, Ghost Sound, Light, Ray of Frost, Read Magic. 1st -- Charm Person, Magic Missile.
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Jorunn, female human Ftr10/Sor4: CR 14; Size M (5 ft., 1 in. tall); HD 10d10+20 + 4d4+8; hp 98; Init +3 (-1 Dex, +4 Improved initiative); Spd 30 ft.; AC 9 (-1 Dex); Attack +15/+10/+5 melee, or +11/+6/+1 ranged; SV Fort +10, Ref +3, Will +6; AL CG; Str 16, Dex 9, Con 15, Int 14, Wis 9, Cha 15.
Languages Spoken: Common, Dwarven, Undercommon.
Skill points: Ftr 65, Sor 20
Skills and feats: Climb +14, Handle animal +11, Hide -1, Innuendo +4.5, Intuit direction +2, Jump +14, Listen +1, Move silently -1, Profession +6, Ride +11.5, Search +4.5, Spot +4, Swim +11; Alertness, Expertise, Improved disarm, Improved initiative, Improved unarmed strike, Leadership, Mounted archery, Mounted combat, Silent spell, Weapon focus (flail, heavy), Weapon focus (warhammer), Weapon focus (morningstar).
Possessions: 45,000 gp in gear.
Sorcerer Spells Known (6/7/4): 0th -- Dancing Lights, Detect Magic, Ghost Sound, Light, Mage Hand, Read Magic. 1st -- Charm Person, Mage Armor, Shocking Grasp. 2nd -- Ghoul Touch.
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Wayrocket, female gnome (rock) Ftr12/Sor1: CR 13; Size S (3 ft., 2 in. tall); HD 12d10+48 + 1d4+4; hp 121; Init +6 (+2 Dex, +4 Improved initiative); Spd 20 ft.; AC 13 (+2 Dex, +1 Size); Attack +14/+9/+4 melee, or +15/+10/+5 ranged; SV Fort +12, Ref +6, Will +5; AL CG; Str 13, Dex 15, Con 18, Int 12, Wis 9, Cha 17.
Languages Spoken: Common, Dwarven, Gnome, Goblin.
Skill points: Ftr 45, Sor 3
Skills and feats: Alchemy +3, Climb +7, Concentration +5, Craft +13, Handle animal +9, Hide +6, Jump +14, Listen +3, Move silently +2, Profession +1, Speak language +1, Spot +1, Swim +8; Alertness, Ambidexterity, Blind-fight, Combat reflexes, Dodge, Improved initiative, Improved unarmed strike, Power attack, Quick draw, Track, Weapon finesse (dagger), Weapon focus (pick, heavy).
Possessions: 35,000 gp in gear.
Sorcerer Spells Known (5/4): 0th -- Dancing Lights, Ghost Sound, Light, Read Magic. 1st -- Charm Person, Chill Touch.
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Cade, male halfling (lightfoot) Ftr12/Sor2: CR 14; Size S (3 ft., 3 in. tall); HD 12d10 + 2d4; hp 87; Init +1 (+1 Dex); Spd 20 ft.; AC 12 (+1 Dex, +1 Size); Attack +17/+12/+7 melee, or +15/+10/+5 ranged; SV Fort +9, Ref +6, Will +9; AL CG; Str 16, Dex 12, Con 11, Int 11, Wis 9, Cha 13.
Languages Spoken: Common, Halfling.
Skill points: Ftr 30, Sor 4
Skills and feats: Climb +5, Concentration +4, Heal +1, Hide +5, Jump +5, Listen +1, Move silently +3, Ride +16, Spot -1, Swim +16.5; Blind-fight, Combat reflexes, Exotic weapon proficiency (crossbow, hand), Improved critical (pick, light), Improved critical (warhammer), Iron will, Mounted combat, Ride-by attack, Trample, Weapon focus (pick, heavy), Weapon focus (longsword), Weapon specialization (longsword).
Possessions: 45,000 gp in gear.
Sorcerer Spells Known (6/5): 0th -- Arcane Mark, Detect Magic, Ghost Sound, Mage Hand, Read Magic. 1st -- Shield, True Strike.
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Aravust, male half-elf Ftr6/Sor4: CR 10; Size M (4 ft., 9 in. tall); HD 6d10 + 4d4; hp 51; Init +6 (+2 Dex, +4 Improved initiative); Spd 30 ft.; AC 12 (+2 Dex); Attack +10/+5 melee, or +10/+5 ranged; SV Fort +6, Ref +7, Will +6; AL LG; Str 14, Dex 14, Con 11, Int 13, Wis 11, Cha 13.
Languages Spoken: Common, Elven, Goblin.
Skill points: Ftr 27, Sor 12
Skills and feats: Climb +8, Craft +9, Handle animal +4, Hide +2, Knowledge (arcana) +7, Listen +1, Move silently +2, Scry +8, Search +2, Spot +1, Swim +11; Blind-fight, Brew potion, Improved initiative, Improved unarmed strike, Lightning reflexes, Power attack, Two-weapon fighting, Weapon focus (warhammer).
Possessions: 16,000 gp in gear.
Sorcerer Spells Known (6/7/3): 0th -- Dancing Lights, Detect Magic, Ghost Sound, Light, Mage Hand, Ray of Frost. 1st -- Feather Fall, Shield, Summon Monster I. 2nd -- Blindness/Deafness.