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Anyone else long for old days simplicity?
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<blockquote data-quote="Lord Vangarel" data-source="post: 53234" data-attributes="member: 223"><p>The thing is feats can't be ignored if the character is in combat. Also skills such as bluff and tumble can be used in combat, and prestige classes can alter the fight an awful amount. If the npc gets into a fight with the players then feats become very important as do the rest.</p><p></p><p>What I would like is a document where the average of each class is present including prestige classes and with different takes on the same core class with an alternative concept. For example, stat out an 8th level pirate with appropriate prestige classes applied if required. To do this will take time but if it has already been done with a variety of options you can just pick one and go.</p><p></p><p>As I've stated before I prefer 3E to previous editions but the extra flexibility offered sometimes leaves me thinking I haven't done a good enough job as DM and I come up with stuff on the fly.</p></blockquote><p></p>
[QUOTE="Lord Vangarel, post: 53234, member: 223"] The thing is feats can't be ignored if the character is in combat. Also skills such as bluff and tumble can be used in combat, and prestige classes can alter the fight an awful amount. If the npc gets into a fight with the players then feats become very important as do the rest. What I would like is a document where the average of each class is present including prestige classes and with different takes on the same core class with an alternative concept. For example, stat out an 8th level pirate with appropriate prestige classes applied if required. To do this will take time but if it has already been done with a variety of options you can just pick one and go. As I've stated before I prefer 3E to previous editions but the extra flexibility offered sometimes leaves me thinking I haven't done a good enough job as DM and I come up with stuff on the fly. [/QUOTE]
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