Blizzardb
First Post
Err, no. You're mistaken there. It depends on the ranger's chance to hit if attacking twice will make him more accurate than the rogue:
E.g. if the rogue hits on a 3 (90%) and the ranger hits on an 11 (50%), attacking twice will increase the ranger's chance to hit at least once to 75%, still less than the rogue's chance to hit.
If you think that these example percentages aren't realistic, you may want to consider a dagger-wielding rogue with combat advantage using piercing strike...
Of course you are right, but this is an extreme example - I believe these figures are unrealistic, especially the ranger's chance to hit is too low. On average, if both characters have optimized their attacks and are fighting against a foe on their level with Ref lower by 2 than his AC, the numbers with combat advantage (don't forget that the ranger can get CA from his allies flanking thanks to the new PHB2 feat) would be more like these: ranger - 70% (that translates to 91 percent for two attacks)/ rogue - 85% with the rogue falling significantly behind against high level foes, elites and soloes, or foes with high reflex defense.
Anyway, sorry for derailing the thread...
Last edited: