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Anyone planning on running another Mutants and Masterminds Game?
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<blockquote data-quote="Victim" data-source="post: 798981" data-attributes="member: 78"><p>My character is generally distrustful of super-powered entities- his parents were vacationing in LA 20 years ago. He seeks to elimate dangerous supers, cybers, and splicers because they're too dangerous, but prefers non lethal means for mundane crooks. In his secret ID, Michael Evans is a consulting engineer that specializes in turning super science gadgets into viable products. He's worked on some DoD projects involving advanced tech, including a battle suit project. As the activity of supers has recently picked up, he realized that he could use his military design experience to create a more refined version of the special battlesuits once used against super villains. </p><p></p><p>I was thinking max ranks in Flight, EB (with lots of secondary modes), and protection, low ranks in obscure, immoveable, super senses, and sensory protection, and moderate ranks in Super strength. Hopefully, I'll be able to squeeze in neutralize too. Plus a sophistated battle computer (feats+bab) and sensor package.</p></blockquote><p></p>
[QUOTE="Victim, post: 798981, member: 78"] My character is generally distrustful of super-powered entities- his parents were vacationing in LA 20 years ago. He seeks to elimate dangerous supers, cybers, and splicers because they're too dangerous, but prefers non lethal means for mundane crooks. In his secret ID, Michael Evans is a consulting engineer that specializes in turning super science gadgets into viable products. He's worked on some DoD projects involving advanced tech, including a battle suit project. As the activity of supers has recently picked up, he realized that he could use his military design experience to create a more refined version of the special battlesuits once used against super villains. I was thinking max ranks in Flight, EB (with lots of secondary modes), and protection, low ranks in obscure, immoveable, super senses, and sensory protection, and moderate ranks in Super strength. Hopefully, I'll be able to squeeze in neutralize too. Plus a sophistated battle computer (feats+bab) and sensor package. [/QUOTE]
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Anyone planning on running another Mutants and Masterminds Game?
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