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Anyone playing Mechamorphosis?
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<blockquote data-quote="Impeesa" data-source="post: 3673152" data-attributes="member: 498"><p>After watching the Transformers movie a few times, I started taking a good look at running a bit of Mechamorphosis too. Aside from the size/strength issue already mentioned, the other thing I wasn't sure about was gear scaling. I may have missed some crucial passage in the text, but it seems like you have to prioritize gear very highly just to get a decent gun and maybe some sensors. Having a couple backup weapons and maybe some other specialized equipment is basically out of the question. Also, while scientists can create new tech gear, no suggestions are made for pacing such gear acquisitions as the characters gain levels. It seems to encourage players to can their gear priority and then stack up on it through roleplay means once the game begins. Has anyone else noticed this?</p><p></p><p>--Impeesa--</p></blockquote><p></p>
[QUOTE="Impeesa, post: 3673152, member: 498"] After watching the Transformers movie a few times, I started taking a good look at running a bit of Mechamorphosis too. Aside from the size/strength issue already mentioned, the other thing I wasn't sure about was gear scaling. I may have missed some crucial passage in the text, but it seems like you have to prioritize gear very highly just to get a decent gun and maybe some sensors. Having a couple backup weapons and maybe some other specialized equipment is basically out of the question. Also, while scientists can create new tech gear, no suggestions are made for pacing such gear acquisitions as the characters gain levels. It seems to encourage players to can their gear priority and then stack up on it through roleplay means once the game begins. Has anyone else noticed this? --Impeesa-- [/QUOTE]
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Anyone playing Mechamorphosis?
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