DnDChick
Demon Queen of Templates
Ok, a friend of mine wants me to try to run a Mechamorphosis one-shot, so I am trying to learn the rules. It all seems pretty straightforward, but I'd like some input from others who might be more experienced with the system.
Here's my first attempt at a character to get a feel for the rules.
PUNCHBUG
“There will be two hits: me hitting you, and you hitting the floor.”
Punchbug is small but fierce. She is a hand-to-hand expert, and often charges headlong into battle without even thinking to retrieve her rifle.
Mechamorph Soldier 1
Hit Points: 14 (24 with my bonus hp house rule)
Armor Class: 18 (-1 size, +6 class, +3 Dex), touch 12, flat-footed 15
Base Attack: +0
Grapple: +6
Attack: +1, +2 blaster carbine
Damage: 2d6+2 (Unarmed), 2d6 (blaster rifle) (3d6 using my weapon size house rule)
Saves: Fort +4, Ref +3, Will -1
Abilities: Str 15, Dex 17, Con 14, Int 12, Wis 8, Cha 10
Skills: Athletics 4 (+6), Build/Repair (Simple) 4 (+5), Senses 4 (+3)
Feats: Improved Grapple, Improved Unarmed Strike
Form Feats: Alt Form Strike, Armor Boost 2, Greater Improved Unarmed Strike, Increased Acceleration 2
Class Ability: Brawler (Counts as Huge size when grappling)
Priorities: Alt Form: 1 (Volkswagen Beetle Convertible, Size Large), Form Feats: 3 (Up to 6), Ability Scores: 4 (32 pts.), Special Power: 5 (Nexus Empowerment, +6 to Str, +1 to hit for 1 round), Gear: 2 (4 points, Blaster Rifle, All-Terrain Tires)
Morph Sequence: Car body hinges and extends just past the front wheels, hood and front bumper form the torso, rear portion splits in two to form the legs, rear wheel wells and fenders rotate downward to form the feet, front wheels and fenders form the arms and hands, head extends upward from a spot just past the hood.
http://www.vw.com/newbeetlecon/en/us/
Everything seem like it adds up?
I do have a question... What is the Weapon Network feat? It's not described.
Here's my first attempt at a character to get a feel for the rules.
PUNCHBUG
“There will be two hits: me hitting you, and you hitting the floor.”
Punchbug is small but fierce. She is a hand-to-hand expert, and often charges headlong into battle without even thinking to retrieve her rifle.
Mechamorph Soldier 1
Hit Points: 14 (24 with my bonus hp house rule)
Armor Class: 18 (-1 size, +6 class, +3 Dex), touch 12, flat-footed 15
Base Attack: +0
Grapple: +6
Attack: +1, +2 blaster carbine
Damage: 2d6+2 (Unarmed), 2d6 (blaster rifle) (3d6 using my weapon size house rule)
Saves: Fort +4, Ref +3, Will -1
Abilities: Str 15, Dex 17, Con 14, Int 12, Wis 8, Cha 10
Skills: Athletics 4 (+6), Build/Repair (Simple) 4 (+5), Senses 4 (+3)
Feats: Improved Grapple, Improved Unarmed Strike
Form Feats: Alt Form Strike, Armor Boost 2, Greater Improved Unarmed Strike, Increased Acceleration 2
Class Ability: Brawler (Counts as Huge size when grappling)
Priorities: Alt Form: 1 (Volkswagen Beetle Convertible, Size Large), Form Feats: 3 (Up to 6), Ability Scores: 4 (32 pts.), Special Power: 5 (Nexus Empowerment, +6 to Str, +1 to hit for 1 round), Gear: 2 (4 points, Blaster Rifle, All-Terrain Tires)
Morph Sequence: Car body hinges and extends just past the front wheels, hood and front bumper form the torso, rear portion splits in two to form the legs, rear wheel wells and fenders rotate downward to form the feet, front wheels and fenders form the arms and hands, head extends upward from a spot just past the hood.
http://www.vw.com/newbeetlecon/en/us/
Everything seem like it adds up?
I do have a question... What is the Weapon Network feat? It's not described.
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