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Anyone playing Mechamorphosis?
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<blockquote data-quote="DnDChick" data-source="post: 3673227" data-attributes="member: 54"><p>Tinkering with a slightly more complex build. This time a controller.</p><p></p><p><strong>GRAVESITE</strong></p><p><em>“Your death? My pleasure!”</em></p><p></p><p>Gravesite is a Tyrant assassin who takes great pleasure in the appearance of his alt form — that of a big, black hearse. This is a ‘bot without mercy, and perhaps even without emotion. The only thing that seems to bring him any glee at all is viewing the dismembered and smoking remains of his enemies. His companion, Tombstone, is just as depraved and wicked as he is.</p><p></p><p><strong>Mechamorph Controller 1</strong></p><p><strong>Hit Points:</strong> 11</p><p><strong>Armor Class:</strong> 15 (-1 size, +3 class, +2 Dex), touch 11, flat-footed 12</p><p><strong>Base Attack:</strong> +0</p><p><strong>Grapple:</strong> +6</p><p><strong>Attack:</strong> +1 melee (-1 size, +2 Str), +1 ranged (-1 size, +2 Dex)</p><p><strong>Damage:</strong> 1d8+2 (unarmed), 2d6+2 (scythe)</p><p><strong>Saves:</strong> Fort +3, Ref +2, Will +4</p><p><strong>Abilities:</strong> Str 14, Dex 14, Con 16, Int 12, Wis 14, Cha 12</p><p><strong>Skills:</strong> Computer Use 4 (+5), Concentration 4 (+6), Interaction 4 (+5)</p><p><strong>Feats:</strong> Exotic Archaic Weapons Proficiency (Scythe), Improved Initiative</p><p><strong>Form Feats:</strong> Armor Boost, Gear Slot, Linked Mind (3 more unslected)</p><p><strong>Class Ability:</strong> Advance Humanoid (Scout 1)</p><p><strong>Priorities:</strong> Alt Form: 1 (Hearse [as Large Car], Size Large), Form Feats: 3 (Up to 6), Ability Scores: 5 (36 pts.), Special Power: 4 (Nexus Strike, Nexus Drain), Gear: 2 (4 points; scythe [2, but he can only use one at a time, the other is a 'spare' in case he is disarmed], infrared dampers)</p><p></p><p><strong>Morph Sequence:</strong> Rear half splits in two to form the legs and feet with the classic "S"-shaped ornaments along the side of each calf, driver/passenger cabin forms the torso, sides up to the front wheels slide out and rotate down to form the arms and hands, hood slides up and down the back like a cape, revealing a skull-like head in the engine compartment, scythe extends from the right hand.</p><p></p><p>Tombstone is a humanoid mechamorph companion with 1 level of Scout and the Sneak Attack class ability (working with Gravesite to flank opponents in combat). His alt form is, of course, a casket that sits in the back of the hearse when Gravesite is in his alt form.</p><p></p><p>Here is Gravesite's companion, Tombstone.</p><p></p><p><strong>TOMBSTONE</strong></p><p><em>“Don’t fear death. Fear me.”</em></p><p></p><p><strong>Mechamorph Scout 1</strong></p><p><strong>Hit Points:</strong> 8</p><p><strong>Armor Class:</strong> 16 (+1 size, +3 class, +2 Dex), touch 13, flat-footed 14</p><p><strong>Base Attack:</strong> +0</p><p><strong>Grapple:</strong> -4</p><p><strong>Attack:</strong> +1 melee (+1 size), +3 ranged (+1 size, +2 Dex)</p><p><strong>Damage:</strong> 1d6 (unarmed), or 1d8 (morningstar)</p><p><strong>Saves:</strong> Fort +0, Ref +4, Will +0</p><p><strong>Abilities:</strong> Str 10, Dex 14, Con 10, Int 10, Wis 10, Cha 10</p><p><strong>Skills:</strong> Acrobatics 4 (+6), Athletics 4 (+4), Build/Repair (Simple) 4 (+4), Fine Manipulation 4 (+10), Interaction 4 (+4), Knowledge (Human Culture) 4 (+4), Stealth 4 (+10), Senses 4 (+4)</p><p><strong>Feats:</strong> Dodge, Improved Initiative</p><p><strong>Class Ability:</strong> Sneak Attack (+1d6 damage)</p><p></p><p><strong>Morph Sequence:</strong> Arms slide out from the side of the casket, lower half of the casket splits to become the legs, casket lid flips up and over top to slide down the back of the body like a cape (similar to Gravesite’s “cape”) to reveal a ghostly white face as if a body is peering out from inside the casket.</p><p></p><p>*When making up Tombstone, I made the discovery that Scouts don't get Stealth as a class skill. I've houseruled that in.</p></blockquote><p></p>
[QUOTE="DnDChick, post: 3673227, member: 54"] Tinkering with a slightly more complex build. This time a controller. [B]GRAVESITE[/B] [I]“Your death? My pleasure!”[/I] Gravesite is a Tyrant assassin who takes great pleasure in the appearance of his alt form — that of a big, black hearse. This is a ‘bot without mercy, and perhaps even without emotion. The only thing that seems to bring him any glee at all is viewing the dismembered and smoking remains of his enemies. His companion, Tombstone, is just as depraved and wicked as he is. [B]Mechamorph Controller 1 Hit Points:[/B] 11 [B]Armor Class:[/B] 15 (-1 size, +3 class, +2 Dex), touch 11, flat-footed 12 [B]Base Attack:[/B] +0 [B]Grapple:[/B] +6 [B]Attack:[/B] +1 melee (-1 size, +2 Str), +1 ranged (-1 size, +2 Dex) [B]Damage:[/B] 1d8+2 (unarmed), 2d6+2 (scythe) [B]Saves:[/B] Fort +3, Ref +2, Will +4 [B]Abilities:[/B] Str 14, Dex 14, Con 16, Int 12, Wis 14, Cha 12 [B]Skills:[/B] Computer Use 4 (+5), Concentration 4 (+6), Interaction 4 (+5) [B]Feats:[/B] Exotic Archaic Weapons Proficiency (Scythe), Improved Initiative [b]Form Feats:[/b] Armor Boost, Gear Slot, Linked Mind (3 more unslected) [B]Class Ability:[/B] Advance Humanoid (Scout 1) [B]Priorities:[/B] Alt Form: 1 (Hearse [as Large Car], Size Large), Form Feats: 3 (Up to 6), Ability Scores: 5 (36 pts.), Special Power: 4 (Nexus Strike, Nexus Drain), Gear: 2 (4 points; scythe [2, but he can only use one at a time, the other is a 'spare' in case he is disarmed], infrared dampers) [b]Morph Sequence:[/b] Rear half splits in two to form the legs and feet with the classic "S"-shaped ornaments along the side of each calf, driver/passenger cabin forms the torso, sides up to the front wheels slide out and rotate down to form the arms and hands, hood slides up and down the back like a cape, revealing a skull-like head in the engine compartment, scythe extends from the right hand. Tombstone is a humanoid mechamorph companion with 1 level of Scout and the Sneak Attack class ability (working with Gravesite to flank opponents in combat). His alt form is, of course, a casket that sits in the back of the hearse when Gravesite is in his alt form. Here is Gravesite's companion, Tombstone. [B]TOMBSTONE[/B] [I]“Don’t fear death. Fear me.”[/I] [B]Mechamorph Scout 1 Hit Points:[/B] 8 [B]Armor Class:[/B] 16 (+1 size, +3 class, +2 Dex), touch 13, flat-footed 14 [B]Base Attack:[/B] +0 [B]Grapple:[/B] -4 [B]Attack:[/B] +1 melee (+1 size), +3 ranged (+1 size, +2 Dex) [B]Damage:[/B] 1d6 (unarmed), or 1d8 (morningstar) [B]Saves:[/B] Fort +0, Ref +4, Will +0 [B]Abilities:[/B] Str 10, Dex 14, Con 10, Int 10, Wis 10, Cha 10 [B]Skills:[/B] Acrobatics 4 (+6), Athletics 4 (+4), Build/Repair (Simple) 4 (+4), Fine Manipulation 4 (+10), Interaction 4 (+4), Knowledge (Human Culture) 4 (+4), Stealth 4 (+10), Senses 4 (+4) [B]Feats:[/B] Dodge, Improved Initiative [B]Class Ability:[/B] Sneak Attack (+1d6 damage) [b]Morph Sequence:[/b] Arms slide out from the side of the casket, lower half of the casket splits to become the legs, casket lid flips up and over top to slide down the back of the body like a cape (similar to Gravesite’s “cape”) to reveal a ghostly white face as if a body is peering out from inside the casket. *When making up Tombstone, I made the discovery that Scouts don't get Stealth as a class skill. I've houseruled that in. [/QUOTE]
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