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Anyone playing Mechamorphosis?
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<blockquote data-quote="Arkhandus" data-source="post: 3673299" data-attributes="member: 13966"><p>I think she means the Soldier class in Mechamorphosis does. And yeah, the D20 Modern advanced class for Soldiers also has a 3/4 base attack bonus. It has good HP though and the best class features/bonus feats (among the D20M AdCs) for direct damage. Weapon Focus, Specialization, Improved Critical, and a capstone ability at 10th to auto-confirm crits with the weapon he or she specialized in (any time he/she threatens a crit, like on a natural 20, or a 19 too given their Improved Critical feature).</p><p></p><p>Most classes in D20M, both basic classes and advanced classes, have a 3/4 base attack bonus. The assumption is that, without magic around to beef up Defense (AC) a ton, or with only a little bit of it (when using the Campaign Models that integrate low magic), you don't really need full BAB to hit things, and a full BAB would be excessive sometimes in D20M as a result. So only a very few D20M classes have full BAB (like Strong Heroes and Martial Artists, which are both heavily melee-focused).</p><p></p><p>Also, it's probably to give PCs a better chance of surviving since hardly anything they face will have a high Base Attack Bonus to shoot/pummel them with. Given the lower Massive Damage Threshold in D20 Modern, PCs will die easily if they get hit too often by gunfire.</p><p></p><p>Of course this is less relevant in Mechamorphosis since it's dealing with Transformers-esque robots, not so much soft little fleshies.......</p></blockquote><p></p>
[QUOTE="Arkhandus, post: 3673299, member: 13966"] I think she means the Soldier class in Mechamorphosis does. And yeah, the D20 Modern advanced class for Soldiers also has a 3/4 base attack bonus. It has good HP though and the best class features/bonus feats (among the D20M AdCs) for direct damage. Weapon Focus, Specialization, Improved Critical, and a capstone ability at 10th to auto-confirm crits with the weapon he or she specialized in (any time he/she threatens a crit, like on a natural 20, or a 19 too given their Improved Critical feature). Most classes in D20M, both basic classes and advanced classes, have a 3/4 base attack bonus. The assumption is that, without magic around to beef up Defense (AC) a ton, or with only a little bit of it (when using the Campaign Models that integrate low magic), you don't really need full BAB to hit things, and a full BAB would be excessive sometimes in D20M as a result. So only a very few D20M classes have full BAB (like Strong Heroes and Martial Artists, which are both heavily melee-focused). Also, it's probably to give PCs a better chance of surviving since hardly anything they face will have a high Base Attack Bonus to shoot/pummel them with. Given the lower Massive Damage Threshold in D20 Modern, PCs will die easily if they get hit too often by gunfire. Of course this is less relevant in Mechamorphosis since it's dealing with Transformers-esque robots, not so much soft little fleshies....... [/QUOTE]
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