The Furious Puffin
First Post
We tried
But Failed
We gave it a "dry run" ie rolled the dice but didn't apply the effects to see how it would work in our game. We rapidly discovered that casulties increased markedly on both sides (One PC would have died and important villian in addition to sundry others.) This wouldn't have been a problem if we didn't normally play with small groups - 2 or 3 players. The lost of one PC means that serious fudging has to occur to prevent total distruction of the party. So we eventually decided agaist it.
However I may consider trying to introduce Joker's maximum critical idea, as it will add an extra element of chance to encounters while not being so - nasty
But Failed
We gave it a "dry run" ie rolled the dice but didn't apply the effects to see how it would work in our game. We rapidly discovered that casulties increased markedly on both sides (One PC would have died and important villian in addition to sundry others.) This wouldn't have been a problem if we didn't normally play with small groups - 2 or 3 players. The lost of one PC means that serious fudging has to occur to prevent total distruction of the party. So we eventually decided agaist it.
However I may consider trying to introduce Joker's maximum critical idea, as it will add an extra element of chance to encounters while not being so - nasty

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