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*Pathfinder & Starfinder
Anyone want to hazard a guess as to what a Martial Controller would look like?
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<blockquote data-quote="elrobey" data-source="post: 3883474" data-attributes="member: 8725"><p>Just noticing this thread, thought I'd chime in.</p><p></p><p>One way you could have a martial controller would be to have a class that functions much like a pulp hero. You are able to manufacture coincidences and warp circumstances to your benefit.</p><p></p><p>If you are familiar with 'dramatic editing' in Adventure! d20, you probably have some idea what I mean. The Iron Heroes hunter has some abilities like this, too.</p><p></p><p>A sample of how the flavor would work:</p><p></p><p>I THOUGHT YOU'D NEVER SHOW UP</p><p>You have unexpected allies who tend to show up at just the right time.</p><p>Benefit: Once per day you may, as a swift action, make a check. If successful, an unexpected ally is close by and actively trying to help you. (The particular mechanics can be sorted out by rule. The unexpected ally doesn't even have to be someone you, the player, know about; it could be an ally suddenly created and written into your character's backstory. The classic example: "The Eagles are coming! The Eagles are coming!")</p><p></p><p>Another general approach would be that you have a knack for noticing the military potential of terrain, or objects, or people. You would be able to actually create bonuses or penalties by "retroactively" altering the qualities of things.</p><p></p><p>The way this would work mechanically would be something like this: instead of spending the actual time and energy required to construct a trap or deadfall in an area you are trying to defend, you would make a check to "notice" something suitable that already exists there. You'd have encounters that begin like this:</p><p></p><p>DM: The orcs are charging across the field at you!</p><p>PC1 (fighter): I buff myself.</p><p>PC2 (warlord): I buff the fighter.</p><p>PC3 (martial controller): I don't think the orcs realize that this field is undermined by gopher warrens, right in this 20 x 40 area here (draws on map), and if they charge through here they could easily twist an ankle.</p></blockquote><p></p>
[QUOTE="elrobey, post: 3883474, member: 8725"] Just noticing this thread, thought I'd chime in. One way you could have a martial controller would be to have a class that functions much like a pulp hero. You are able to manufacture coincidences and warp circumstances to your benefit. If you are familiar with 'dramatic editing' in Adventure! d20, you probably have some idea what I mean. The Iron Heroes hunter has some abilities like this, too. A sample of how the flavor would work: I THOUGHT YOU'D NEVER SHOW UP You have unexpected allies who tend to show up at just the right time. Benefit: Once per day you may, as a swift action, make a check. If successful, an unexpected ally is close by and actively trying to help you. (The particular mechanics can be sorted out by rule. The unexpected ally doesn't even have to be someone you, the player, know about; it could be an ally suddenly created and written into your character's backstory. The classic example: "The Eagles are coming! The Eagles are coming!") Another general approach would be that you have a knack for noticing the military potential of terrain, or objects, or people. You would be able to actually create bonuses or penalties by "retroactively" altering the qualities of things. The way this would work mechanically would be something like this: instead of spending the actual time and energy required to construct a trap or deadfall in an area you are trying to defend, you would make a check to "notice" something suitable that already exists there. You'd have encounters that begin like this: DM: The orcs are charging across the field at you! PC1 (fighter): I buff myself. PC2 (warlord): I buff the fighter. PC3 (martial controller): I don't think the orcs realize that this field is undermined by gopher warrens, right in this 20 x 40 area here (draws on map), and if they charge through here they could easily twist an ankle. [/QUOTE]
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Anyone want to hazard a guess as to what a Martial Controller would look like?
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