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<blockquote data-quote="NotAYakk" data-source="post: 7941630" data-attributes="member: 72555"><p>How about the Rune Knight - <a href="https://media.wizards.com/2019/dnd/downloads/UA-RuneSwarmRevived.pdf" target="_blank">https://media.wizards.com/2019/dnd/downloads/UA-RuneSwarmRevived.pdf</a></p><p></p><p>Hill Rune has "resist weapons for 1 minute 1/short rest" and all flavors have "become large 1 minute 2/long rest".</p><p></p><p>Saving throws are also int-based.</p><p></p><p>That could fit a "I come from another culture with different magic", and giant magic being attached to mammoth-people is pretty cool.</p><p></p><p>Stats:</p><p></p><p>STR 14+2</p><p>DEX 12</p><p>CON 18</p><p>INT 15+1</p><p>WIS 10</p><p>CHA 13</p><p></p><p>Level 1 feat: Shield Master</p><p>Level 3: Rune knight (Hill + 1 other Rune)</p><p>Level 4 feat: Ritual Caster.</p><p>Level 7: Rune knight (reaction: +4 AC to ally, at-will), +1 Rune</p><p>Level 6: +2 strength (18)</p><p>Level 8: +2 strength (20)</p><p>Level 10: get bigger (still only Large, but still), +1 Rune</p><p></p><p>Duelist style, because damage is always good, and at level 7 you'll get an at-will reaction.</p><p>Naked Shield+Spear is AC 16, +5 to hit 1d6+5 damage (melee or thrown).</p><p>14 HP, 1d10+1 second wind</p><p></p><p>Upgrade to Scale for +1 AC. Upgrade to Half-Plate for +2 AC. Upgrade to Sword/Axe for 1d8 damage.</p><p></p><p>It fits your stats, I like the "ancient giant magic" on a mammoth feel. You are from a "primitive" culture, but you actually just know a different, more ancient magic. And you learned it by studying it.</p></blockquote><p></p>
[QUOTE="NotAYakk, post: 7941630, member: 72555"] How about the Rune Knight - [URL]https://media.wizards.com/2019/dnd/downloads/UA-RuneSwarmRevived.pdf[/URL] Hill Rune has "resist weapons for 1 minute 1/short rest" and all flavors have "become large 1 minute 2/long rest". Saving throws are also int-based. That could fit a "I come from another culture with different magic", and giant magic being attached to mammoth-people is pretty cool. Stats: STR 14+2 DEX 12 CON 18 INT 15+1 WIS 10 CHA 13 Level 1 feat: Shield Master Level 3: Rune knight (Hill + 1 other Rune) Level 4 feat: Ritual Caster. Level 7: Rune knight (reaction: +4 AC to ally, at-will), +1 Rune Level 6: +2 strength (18) Level 8: +2 strength (20) Level 10: get bigger (still only Large, but still), +1 Rune Duelist style, because damage is always good, and at level 7 you'll get an at-will reaction. Naked Shield+Spear is AC 16, +5 to hit 1d6+5 damage (melee or thrown). 14 HP, 1d10+1 second wind Upgrade to Scale for +1 AC. Upgrade to Half-Plate for +2 AC. Upgrade to Sword/Axe for 1d8 damage. It fits your stats, I like the "ancient giant magic" on a mammoth feel. You are from a "primitive" culture, but you actually just know a different, more ancient magic. And you learned it by studying it. [/QUOTE]
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